From the player’s perspective, it’s uncomfortable to see some things blocked by this UI that is not adapted to the screen. But it is totally undeniable that this game is very unique in terms of atmosphere creation and creativity. At the same time, the overall art and music are highly compatible. I think if the storyline can be expanded in the future to add more puzzles and narratives, it will become a great small-scale game. Finally, I think it may be possible to consider displaying the damage value during the fight. Of course, maybe not showing the monster’s health to increase the sense of horror, which may be the author’s intention.
dongfangliu
Creator of
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Here's the Link to the game page
An adventure about a point of ink .
Play the game with keyboard WASD.
This is a 2d game in Chinese ink style. We started with a fish as the main character of the game, telling a story of finding the true self in the adventure.
We expect to design 5 levels, and now complete the 3 levels of prototypes, the theme is water, fire, wood, followed by soil and gold, a very typical Chinese five elements theory.
This demo version was released to hear a wider range of opinions. Game plot design, gameplay design, visual effects and more.
In the next step we will no longer be limited to a fish as the protagonist, we hope that the protagonist will advance the entire story line in a more pure ink form.
We hope that everyone will have fun and hope that more experienced people can join this creation, especially in technical art and level design.
This demo version was released to hear a wider range of opinions. Game plot design, gameplay design, visual effects and more.
In the next step we will no longer be limited to a fish as the protagonist, we hope that the protagonist will advance the entire story line in a more pure ink form.
We hope that everyone will have fun and hope that more experienced people can join this creation, especially in technical art and level design.





