Don Burn
Creator of
Recent community posts
Yeah, I definitely think the UI is very important. I’m trying to keep it simple for now so the player isn’t overwhelmed right away. As more elements get added to the game, I’ll keep reorganising and improving it, but for the current testing phase I’m pretty happy with how it looks.
I’ve made a few changes to the combat UI to make it a little cleaner as well.
Scale is a huge part of what I’m aiming for with this game, which is one of the main reasons I chose ASCII. It lets me focus less on visuals and more on the systems behind the game. Maybe one day, if people enjoy it enough, someone might even want to help create a tile set or port it to a dedicated engine. For now, though, it’s all being built as a console app in Visual Studio.
I’m not much of an artist, and UI programming isn’t my favourite thing, but I do understand how important presentation and usability are for players.
The game has only been in development for 14 days, so my main goal right now is to build out systems quickly while also getting feedback from people. I’m especially interested in what feels intuitive, what doesn’t, and what could help make the UI easier to understand as the game grows.
Hi there! noticed you followed me, gave you a follow back. I can only assume you followed due to interest in my only project. Which I appreciate, if you have tried it, especially the latest version 0.7.2 which is currently uploaded on my page, I would like as much feedback as possible, specifically what seems intuitive and what might need "extra work" when I get to really implementing tutorials and information panels.
Thanks for your time and thank you for the follow!
You can also reach me on Discord @ donburn, always available to chat there.
Welcome to KiRPG - Update 0.6.8 announcement
KiRPG is a dragon ball inspired ascii RPG, it's in early development but would love people to play and test it and give their feedback!
If you check out the game link below you can download the latest version and why not join the Discord too! The link is on the page.
The Discord is great place to get info quick on the latest current updates being applied to unreleased build, communicate with the developer(me) and give ideas you would like to see implemented into the game!
I appreciate anyone who will give this the time of day, at the most having a test run at the moment might only give you about an hour of game time but that's up from 20-30 minutes just 2 days ago :) Updates are frequent at this point!
https://don-burn.itch.io/kirpg-a-dragonball-inspired-rpg

