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DlugiParagon

22
Posts
1
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1
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A member registered Jun 25, 2024 · View creator page →

Creator of

Recent community posts

Very cool idea! Unfortunately the lag spikes make it almost unplayable. It seems very hard, it would be great if there were better telegraphs for each attack.

Thanks for the feedback! I presumed the sword length is a problem, but because of the diversifier limitation, after choosing the player sprite I couldn't really modify it to have a longer sword, (accualy i tweaked it as much as i could without it becoming weird). If I will ever continue to work on the game, I'll probably change the player sprite. As for telegraphing attacks, the slime does telegraph the jump and the flythings attack constantly so idk how to telegraph that. I agree that the level design could have been better, but probably 70% of the work was before even making the level, and at that point, I just wanted to have a beatable game.

Thanks for the feedback! Yea, it seems i have a habit of making my games to hard... btw there are i frames, but maybe I sould have made them longer.

Thanks for the feedback. May I ask: Did you know that you can pogo of the enemies and spikes? It seems to me you didn't, as it makes a couple of zones you call impossible much easier. Overall i don't get your criticism about the level design but that's probably just beacause I didn't make that mechanic clear enough. And it's a nessecary one., that also allows for diffrent routes to try when speedruning. That's on me I didn't make it more clear. Thanks again for playing!

Hi, very cool game. You definitely can draw! One thing I would like to see implemented is some control when the character is falling after bonking. It would make those barly saved moments that i think arre very important in rage games.

Hi! Thanks for trying out the game! I just uploaded a new version with some improvments. One of them is the ability to use Enter instead of LMB for attacks.

Thanks, going to use these, for my chess tower defence prototype

Thanks for playing! Happy you enjoyed and thanks for the feedback. I will definetly try to make easier games in the future.

Thanks for playing! Happy you enjoyed and thanks for the feedback. I will definetly try to make easier games in the future. I hope to participate in your next game jam! This one was a lot of fun.

Thanks for playing! Happy you enjoyed and thanks for the feedback. I will definetly try to make easier games in the future.

Thanks for playing! Happy you enjoyed and thanks for the feedback. I will definetly try to make easier games in the future.

Thanks for playing! Happy you enjoyed.

Thanks for playing! Happy you enjoyed and thanks for the feedback. I will definetly try to make easier games in the future.

Thanks for playing! Happy you enjoyed and thanks for the feedback. I will definetly try to make easier games in the future.

79, that's it for now

99 let's go!!

Not this time. I will try again later... I may be addicted...

Got a 100! idk if that counts as beating it... I will try again

Very cool! Gonna try to beat it in less moves.

Cool idea, but it is definetly to easy.

Wow! Amazing! Definetly the best game I played so far! Wish it was a little bit harder, maybe limit the number of fields, and add it as an upgrade.

Thank you for your feedback! Happy you enjoyed playing. I added a new level before the one you mentioned. It may still have some tight timing but its simpler.