top down games are definitely a lot of fun. Optimization problems may be more serious than you realize, and if you want to develop the game further, I recommend solving them at least partially. With the current optimization, it would be a mistake to add new content, it is better to focus on improving optimization. The problem of balance is also really huge. So unfortunately, the technical implementation is weak, but game has a good fan, especially if you play as a magician. I still don't understand the vampire, I assume it's something like the ability to parry and teleport?
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Nature's Wish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Design | #6 | 2.429 | 2.429 |
Focus & Theme | #6 | 3.143 | 3.143 |
Graphics & Animation | #7 | 3.429 | 3.429 |
Overall | #7 | 2.667 | 2.667 |
Technical | #8 | 2.143 | 2.143 |
X Factor | #8 | 2.429 | 2.429 |
Music & Sound | #8 | 2.429 | 2.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did you implement the focus of the jam, speedrunnable?
Timed Boss Fights
Team Size
Solo (1)
Will you continue work on the game after the jam?
Yes - fun side project
How does your game apply the theme, Nature? (optional)
Outdoorsy environment and bosses themed around forces of nature
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