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David Amador

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A member registered Jul 06, 2014 · View creator page →

Creator of

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awesome, thanks for the support!
yeah that Xbox version is lost but still lives on as PC version :)

yay :)

Hi, 

That means OpenAL is not installed in your system, usually there are other games that install it. you can either check the "GameDependencies" folder inside the zip or download it directly here from the official website:

https://www.openal.org/downloads/

Let me know if it works.

this is such a wonderful game, thanks for making it.

awesome, glad it worked

The cannot find "config.ini" is normal since it's the first boot. The segfault must be something else, damn I hope we can track this down.

Can you send me the files inside your home folder/.QuestofDungeons ? In particular I want the files inside the log but you can zip all please. you can copy the contents of the log file to a pastebin or send by email, whatever you are more comfortable with.

cool, thanks for letting me know, appreciate it.

@nateiscool54321 Just uploaded QuestofDungeons_3.0.9_Linux.rar. could you download and check if it boots ok?

(1 edit)

Honestly, I forgot to upload the file here, my apologies. Allow me a few hours to update and rebuild DRM-free build. I'll update thread when it's done. 

Great, hope you have fun :)

Hi, sorry you are experiencing issues with the game. This might be because your monitor is a high DPI screen.

Could you try this tip from another player? https://steamcommunity.com/app/270050/discussions/0/558752356890605349/

Right click the executable, click properties, then on the next screen select the second tab Compatibility, search the option of the Settings section and make a check beside Disable display scaling on high DPI settings.

Does this help? If you can get to the Graphics options and change the resolution or put on window mode to see if it helps.

https://dj_link.itch.io/quest-of-dungeons

Nice, have fun, always thought it was a nice platform to play due to it's screen size. 

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While on Linux I think OpenGL2 supports well on a Virtual Machine, I think a Windows 10 VM not so much, or at least I always had some issues on my systems, I have to use an actual installation, it seems that for the most part the Virtual machines focus on DirectX for Windows and OpenGL for Linux, and this game was made in linux.  


The first ever version of QoD was OpenGL 1 which *should* work on windows Virtual machines but I had to upgrade to GL 2 after a couple years and that broke virtual machine. Try using that other version if you wanna give it a try at least, but warning it's really an old QoD version.

https://forums.virtualbox.org/viewtopic.php?t=82614 https://news.softpedia.com/news/VirtualBox-3-0-0-for-Linux-Brings-3D-and-OpenGL-2-0-Support-115491.shtml



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Hi, yes the same config file can be used. But here's a template you can use.

Save it under My games/QuestofDungeons as config.ini

You can change fullscreen and resolution there, among a couple other things.


https://www.dropbox.com/s/suu8ue4a9f7qcpr/config.ini?dl=1

Hi,

On Linux the save folder & files is on your home directory /.QuestofDungeons/ the folder is probably hidden because of the .before. Inside there's a config.ini file which can take several settings.


But as for the black screen, I tested on Ubuntu, it's usually my goto Linux OS because Steam stats also suggests it's the most common one. Might it be some drivers thing? On windows for example, even though it's a 2D game, any time someone shows me a black screen or some sort of corrupted rendering situation it's been most of the times drivers. If on a dual screen setup, does it help just having one connected? It's also possible the screen has a particular resolution that messes up things, or even High DPI, which is why sometimes window mode might work. The window handling is done by SDL2, which last time I updated the game I also updated to latest SDL2 version.

from what I understand there’s no way to add a free game to a library unless some money is payed. But I’ll DM you a code, hopefully it allows to stay in your library. pls email me david AT upfallstudios.com or via Twitter DM. Cheers. 

Hi David, the game was made in C++ and uses a custom engine. For each platform the engine was then expanded to support it.

Hope this answers the question, feel free to ask something that I might not have talked about.

Hi,

Sorry you are experiencing problems with the game. I'm using Ubuntu myself, which version do you have?

The game uses SDL for input, I wonder if any new linux version broke the compatibility somehow, but seems weird if that's the case.

Do you happen to have a gamepad, also no success? Finally, which version are you using, the DRM-free or Steam-Linux?

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Vizati is a puzzle game that will put your mind to the test. You have to rotate a magical cube to connect (group) the little vizati stones by color and figure out the best way to do it with a limited number of rotations/moves. You can play the Story Mode and follow the story between Julie and Peter who discovered the Vizati cube, or play the Arcade Mode, which is a rawer, faster and even more teasing mode.    Key Features:

  • Use gravity to make the stones connect by rotating and flipping the Vizati cube
  • 50 Story Levels
  • Rich art style hand drawn in HD (720p)
  • Beautiful music
  • Arcade mode with special Vizati stones 
  • 2 distinct Arcade modes
  • Support for Xbox360 controller

itch.io page: https://dj_link.itch.io/vizati

Hi, no plans right now on itchio  as the free promotion ended. it’s having a promo on Steam right now in case you are interested, I know it’s a competitor store but just for transparency that there’s an on going sale right now. 

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Hi, it was free for 48h to help people staying home with the COVID-19 situation, the promotion ended just a little bit ago. It's possible itch.io hasn't updated all the site to update the price, sorry for confusion.

It's now at the regular price.

https://twitter.com/DJ_Link/status/1241715801541009409

Hi, sorry you are experiencing problems. Could you press "Detail for nerds" and send that to me? 

What MacOS version are you using? Meanwhile I uploaded a new version with a tentative version for Mac Catalina, let me know if that one works.

Right now due I don't have my Mac with me as I'm in quarantine in a place outside my usual work place, so I won't be able try anything until lockdown in Portugal ends, sorry.

Let me know if the new build works or the info I asked.

Stay safe.

David

oh nice, thanks

Hi Steve, thank you for the link.

As for the question, maybe a few animals, maybe to represent both wild life or/or stock, a couple different "fight" units

Hi, will these 2 be part of the pack (can't find it) or was it commissioned? great job with these packs btw. 

Hi CodeManu,

Awesome, just tried and can confirm that it works, thank you so much for such a quick patch.

Hello,

So I tried the Demo version, and later got full version, on the demo I'm able to open the sample files and play. However once I download the full version, currently 1.1.5 it crashes when I press play on a sample. I can load but as soon as I hit play puf, crash, the error seems to be the same for all files.

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object objParticle:

lerp argument 1 incorrect type (undefined) expecting a Number (YYGR)
at gml_Object_objParticle_Other_10
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_objParticle_Other_10 (line -1)
called from - gml_Script_create_particle (line -1) - <unknown source line>
gml_Object_control_Particles_Step_1