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DionSimulated

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A member registered Feb 22, 2022 · View creator page →

Creator of

Recent community posts

We were all blown away when the voice actor brought the character to life, and when the sound designer made the environment come to life as well. Everyone had their roles and everyone did a great job! We had fun doing this one :) Thank you!

Thank you so much for the reply and playing the game!

Will try to make it clearer next time 

Ohh I see! I'll take another look at the game

Love the art, and love the feeling of it all! 

I might be wrong but it made me feel like I couldn't be killed by those towers, and that they're very rarely shooting at all. It made me feel like I didn't have any sense of urgency and I can take my time without consequence.

I was also surprised when I won the game, because I didn't know why. I know it had to do something with collecting crystals, but now that I think about it, I think it's because one of my guys was standing on a crystal spawner.

Overall like aesthetics and mechanics.

From the screenshots, it looked really promising, but unfortunately, I tried multiple times but couldn't get that far: My character could jump on platforms, but sometimes when I tried to jump again, it wouldn't work and a platform would carry me to the left of the screen. Perhaps I missed something about the game. 

But I really love the concept and the art!

Super cool graphics. Great arcade like feeling. Gameplay was fun.

I'm not sure if it's just me but I can barely play the game for more than 15 seconds because the enemies are too strong - and I'm too slow to dodge their bullets ahah.

Good job overall!

Thank for playing!
Ahh I must have missed that. 

If there is any dialogue or text, pressing e should make you go to the next dialogue, and make you move.

The Corn shows no mercy !

Thank you!

(1 edit)

TLDR: Demon becomes the good person through the story.


Thank you for playing! And the voice acting, yeah we all liked it too ahah.

Unfortunately, I didn't had time to do the UI or the checkpoints ^^'
The game was meant to be played with AWDS as movement and M and shooting. Sorry you had to go through the arrow keys lol.

For Roles Reverse, we thought of a demon that was helping people instead of the angels. And the angels (didn't had enough time to incorporate, but gave a clue in the end) was doing the harm. The demon became the "angel" that helps people.

Like when you look left and right, if it was inversed, it would feel a lot better gameplay wise! :)

I can't believe you made this by yourself. Good job on incorporating why these little guys want to destroy the crystal. I think it adds a bit of reason why you want to play. I do wish that the camera was not inversed. Overall good job! 

I love the music. I love how we're constantly standing in T-Pose. I love the exaggerated redneck quotes. It's a silly game and I like it.

Ohhh after the reading the comments, I didn't realize that we had to find a way to die. I did find some fire, but I thought it was bad aha.

After the second time playing, I realized that I can keep haunting, and moving back and fourth without the shaman having the chance to enter the house aha.

It was cool when I started to play, especially with the music and the textures, and the fact that you were trying to hide from someone.

I think this game works really well. It's a simple game, but it works as it's intended to. I guess after a few paper, you do get a bit bored since you have complete freedom to do anything without consequence or rewards (money, but it seems meaningless).
Overall love the art and the simplicity!