I really love the voice acting; it's great to see that, especially in a jam game! Really shows the effort that went in. I liked the concept too, of a devil accidentally becoming an angel, it's a really interesting idea for a story, and I'd love to see it expanded upon. There's great potential for expansion in the game generally, with new enemies, new puzzles, new bossfights, there's a lot that can be added, and it's got a solid foundation! The character sprites were also really nice, particularly Lupina's, they had some good character and I like how simple it was whilst still conveying that. I had a good time playing this, and I'd love to see where it goes in future - well done!
Play game
Lupina's itch.io pageTeam Name
Barn
Collaborators
Sachi/Key, Felix, Scratchy, TinyCup, Sakashi
Comments
Always have been a strong advocate of gaming as a story telling medium (with witty humour when applicable). And Lupina is the best of this lot at that. Had an "undertale" vibe. Text/subtitles added to the voice over would do better. Thing is, If the voice over at first wasn't heard & the text aren't read (which happens so often due to player-impatience lol), the character visuals alone, isn't enough to be identified as a demon with a halo, which is off-putting if trying to make sense of the theme & story (without listening or reading). But I did pay attention:-) That said, loved the script & VO when it was good. Went well with the theme too. Sound was simple & non-intrusive but could be more engaging maybe. Was happy to be the dumbest demon talking to a blind and deaf little girl lol
Fun Game!
cool story with voice acting!
one thing though when I opened the tunnel while fighting that corn... that rudy pooh silly boy talked to me and I cant MOVE! and of course that Corn monster took its time beating my head up. LMAO
Great GAME loved it
My thoughts after playing your game
Good
- Decent voice acting, a nice touch to the game. However, some clips were quiet and hardly understandable.
- Graphics look nice
- Decent amount of content
- I liked that you added audio (SFX & music)
Area of improvement
- Enemies don't do much but are pretty annoying to kill.
- The corn boss was far too easy.
- Having no checkpoints is pretty darn annoying.
- Missing UI/HUD - the player has no idea how much health he or the boss has
- On the second boss, spawning spikes are too sudden after "the signal," which is hardly visible on a similar-palette background
- Poor control layout: Arrow keys, E, M, and P???
- The theme fit didn't strike me. Perhaps someone else might see it more clearly, but I don't see it.
I hope that helps ;)
TLDR: Demon becomes the good person through the story.
Thank you for playing! And the voice acting, yeah we all liked it too ahah.
Unfortunately, I didn't had time to do the UI or the checkpoints ^^'
The game was meant to be played with AWDS as movement and M and shooting. Sorry you had to go through the arrow keys lol.
For Roles Reverse, we thought of a demon that was helping people instead of the angels. And the angels (didn't had enough time to incorporate, but gave a clue in the end) was doing the harm. The demon became the "angel" that helps people.
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