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ZM5J

33
Posts
2
Topics
2
Followers
A member registered Dec 30, 2017 · View creator page →

Creator of

Recent community posts

only good ones spawned

image.png

Hey. I enjoyed playing this game. It’s a cool concept and has a lot of content. Keep it up!

I’m wondering how you came up with this unique idea. I like how simple it is, which makes it addicting

If I had to find one thing for improvement, it would be a bit of visual feedback between the enemy waves, and when enemies attack. I find it hardly noticeable. Anyway, that’s my 0.02$

Hope to see from you again

Thank you for the honest compliments.

The faster movement was not intentional, but I noticed it.

I’m not able to reproduce the full-screen bug. It works for me.

You should make a real crime game, outside the jam :)

Cool little minigame, I got to 790. I understand this is a prototype, and I’m sure you might’ve had a lot more improvement about the procedural generation in mind if there wasn’t a time constraint.

I also updated a game of mine after the jam ended, so I encourage you to do as well if you think it makes sense to polish it :)

Aw, thanks for playing and being honest …

Thanks for helping me out with your comment x)

Nice game :)

(1 edit)

Says mission success I saved 0 dudes :) I think you have a bug with the dudes count.

fun little game, I sense it was made with GameMaker. Cute dudes waving. Funny how you can crash into them and they say “thank you” but if you touch the ground at almost 0 speed you crash :)

arrow keys, space and mouse - do i have 3 hands ? :)

I never thought I could get spooked by a 2D game.

thank you :D didn’t expect it to be fun!

lool thaanks!

would you like to join my discord?

omg hahah i canćt believe zou actuallz did it. 

THIS... this is gold!!! thank zou for making me smile XDDD

lol

Here are my thoughts after playing the game:

Good

  • Good take on the theme
  • Decent visual appearance
  • Solid background noises
  • Decent UI

Area of improvement

  • Poor mechanics
  • Too easy, no penalty for choosing wrong options - gets boring fast
  • I can see platforms spawning
  • Needs more content

Funny game

My thoughts after playing your game:

Good

  • Looks good visually (for what it has)
  • Fun concept and potentially a great multiplayer game
  • Solid soundtrack

Area of improvement

  • Cop AI is weak
  • Win/Lose conditions are unclear - it just says the game is over

My thoughts after playing your game:

I didn't see how the game fits into the theme.

Good

  • Great art style
  • Good sound feedback
  • Good soundtrack
  • Fun playground
  • Snappy UI 👍

Area of improvement

  • The text on the contracts is hardly visible, which makes me not want to read it and guess-swipe them, defeating the game's purpose.
  • It gets boring after a few minutes.
  • Needs more content

My thoughts after playing your game:

Good

  • The art style and ambiance is excellent
  • Decent UI, missing elements such as 'how many crystals I collected total/how many needed.'
  • Reversed tower defense was a solid theme hit
  • Good controls

Area of improvement

  • The game is too easy, the challenge is shallow, making me feel bored fast.
  • Redundant game elements such as upgrading UFOs (also caused by the last point)
  • Poor variety across levels
(1 edit)

Here are my thoughts after playing your game

Good

  • Decent UI, missing health status on my minions
  • Solid art style
  • A solid amount of content (levels, variety of monsters)
  • Solid SFX
  • The theme hit was very good

Area of improvement

  • The game pace is too slow and feels boring after a few minutes
  • Nothing to do besides clicking the UI and watching the minions move slowly
  • Poor camera controls
(2 edits)

The good

  • Decent art style
  • Decent SFX and music
  • Good UI - the game state is pretty straightforward, and the menu works smoothly
  • Theme was ok
  • I like how one human was unreachable at times, introducing tactical elements, but a tiny amount.

Area of improvement

  • Poor controls - I have first to activate the aura and then switch rooms for the scare to trigger.
  • The game seems to be just pressing space once and clicking the mouse back-and-forth.
  • The game needs to offer more content; playtime is less than one minute.

My thoughts after playing your game:


Good

  • Nice art style
  • Solid controls
  • Great that you allowed us to turn off the music :)

Area of improvement

  • The music was not good
  • No UI - I have no idea what to do
  • The goal of the game is unclear, I had to read the comments for it to make sense
(4 edits)

My thoughts after playing your game


Good

  • Decent voice acting, a nice touch to the game. However, some clips were quiet and hardly understandable.
  • Graphics look nice
  • Decent amount of content
  • I liked that you added audio (SFX & music)

Area of improvement

  • Enemies don't do much but are pretty annoying to kill. 
  • The corn boss was far too easy.
  • Having no checkpoints is pretty darn annoying.
  • Missing UI/HUD - the player has no idea how much health he or the boss has
  • On the second boss, spawning spikes are too sudden after "the signal," which is hardly visible on a similar-palette background 
  • Poor control layout: Arrow keys, E, M, and P???
  • The theme fit didn't strike me. Perhaps someone else might see it more clearly, but I don't see it.


I hope that helps ;)