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DigUpStupid

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A member registered Oct 01, 2024 · View creator page →

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The visuals are a definite nostalgia kick, and the idea of grabbing ammo for the hero is a great idea. I was waiting for him to attack the zombie so I picked him up and placed him there instead :)

The visuals are just outstanding and the music works so well, I really lost myself in this! And the controls were intuitive and fun, it's great design to make the player choose between swapping to another fish and grabbing just one more ring. Really great work!

Really solid concept & use of theme, the level design was great in that it forced you to think of how each robot worked the best. Kiting the aliens into a section and shutting the door on them made me feel smart :) The most difficult thing I found was trying to switch to the camera quickly to shut a door while I was being chased, especially if it was way far away, but overall I liked that it was difficult.

I've never understood the appeal of "cleaner" games...until now! The tools needed no extra explanation and just let me figure it out for myself which was really rewarding. The sound effects really made the experience of cleaning hypnotic, the squishy sounds of the mop and the context-sensitive footsteps which were a nice touch. I found myself moaning "nooooo" when i knocked over the watering can or stepped in a blood pool and left footsteps everywhere. Grahpics were great and A+ use of theme, really well done!

"Your hamfisted attempt to save the town has failed" had me rolling XD Art is unique and looks great, and I was surprised how quickly I picked it up and it became second-nature. Great implementation of rock-paper-scissors, congrats on your first full game without a guide!

Figuring out the janky controls and the lack of proper instructions is half the fun!

You're not alone, I'm assuming you didn't drop off the resources at the town hall, which it doesn't tell you to do. My bad

Did you drop off the resources at the town hall first? I know that wasn't obvious but I'll update the instructions.

Glad you enjoyed it and thanks for the feedback! On-screen inputs were definitely something I regret not spending some time on, and I see I didn't even put the input for dropoff in the instructions, sorry about that :(