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Diegobnready

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A member registered Nov 13, 2021 · View creator page →

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Good news — I found the bug!

The light’s shape radius was actually persisting between runs, so when the enemy appeared the game said: “oh, the light radius is already small enough, time to deactivate the light.”

This also meant that every time you lost while the radius was reduced, the next run started with an even smaller light radius — giving you a smaller area of effect without realizing it.

Thank you for spotting this! Your feedback helped uncover a pretty sneaky bug.
I will release a patch update with this and the other bug solved.

Many thanks for the details! With that I can assume is something related to in-game restarts, I will try to work on a fix.

Can you give me more details of what happened?

Now I can clearly see you are lighting a trapdoor with no response. 

How and when the light stoped working? This persisted after a in game restart?

Yes, that last one happened to me once as well. It’s really hard to catch because it’s very frame-dependent — a tiny timing window that sometimes triggers and sometimes doesn’t. I have a theory about what’s causing it, so hopefully I can patch it.

Thank you so much for letting me know!

Uhm, the aspect ratio shouldn’t affect anything in this case.

This enemy drains your light’s strength over time when your light is on top of it. If you stay there for too long, you eventually lose all your light and the ability to illuminate obstacles. Your light does recover naturally as long as it’s not touching the enemy. So you need to avoid it with the cursor so you don’t get drained.

Here’s a video from when I first implemented it:

https://youtu.be/yVcf4rfvj_U?si=pX8CulLiV-Rl7s1q

If it turns out the enemy is draining all your light just for being on screen — without you touching it — please let me know and I’ll take a look!

Many thanks for playing, appreciate your comments they are very helpfull

Evolving

My little game Evolving is now aviable and ready to play, I would really appreaciate if you can play It. It's completly free.

Evolving It's a platform game where you need to fight against foes to gain points to evolve, in this game everyone can lose bodyparts, so have fun finding enemies's weak spots and keeping your own bodyparts.

https://diegobnready.itch.io/evolving

(1 edit)

Hello I'm trying people play my new game, It is currently on development but It has 2 levels already.

The game is a 2D platformer where everyone can loose bodyparts, enemies have weak points and you can evolve to improve your skills.

https://diegobnready.itch.io/evolving

If you like the game , have some issue or a want to leave a review please comment in the link above.