This game tickled my brain sm I drew a new bug alien sona inspired by it (nsfw link ofc). Ty for making this u rock
BourbonDiablo
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Delighted how cohesive as a NSFW game for the game jam!! All the aliens are written with such character, the kink/horny scenario is not only hot but also melds well with the gameplay, and I loved playing a girlbossing cool hive queen tactically commanding the field and saving hostages. Also really appreciated having the self-agency to either pick through as little or as much dialogue as I wanted too at any given time (which the writing has all been really good regardless, I just like the ability to not be stuck with long strings of text between gameplay sessions). Very well paced!
I might be biased to some good good bug anthros, but this is one of my favorite games this game jam!! Great job!
This game rocks and I couldn’t stop grinning at the storyline, which had really fun witty writing while not pulling punches in a way that made the win really, really satisfying to show some transphobes who’s boss. Not only that, but it really integrated with the goofy yet engaging gameplay, which was also really well done in a way I have pretty much no complaints about. I even got invested in getting good at the game functionality towards the end. I was already kind of in awe how put together this was as a game jam game in the first few levels.
I do think it may have been nice to have more explicit a transphobia warning at the beginning for the faint-hearted, but it is crucial to the crux of the game’s story, and as the game states, it is a reality we cannot avoid. And it’s got a feel good ending, so I’m not too torn about it personally!
All-in-all you are the wittiest, funniest game dev ever. Trans women stay winning!!!!!!!!!!
I’m actually really into minesweeper and I played through and beat most of the bosses except for the pixelation one (which I had trouble decreasing the pixelation despite petting, might be a bug?). Really fun spin on minesweeper in combination to rogue-like progression. All the item references and fake ads were also very fun. Additionally, appreciated how much work went into the art and sex scenes!
I do wish there were some minesweeper QOL functions such as chording (which would helpful tool in speed challenges) and having a counter for how many bugs are theoretically left on the board after putting down flags, but on the other hand not having these functions also incentivized me to rely on items. I did really appreciate the lives system so that it didn’t feel terribly punishing to hit a virus after an accidental click or 50/50 guess!
I had alot of fun regardless though and liked uncovering all the different bosses! Overall impressive work, especially for a game jam game!
Really enjoy a good ol shop management game with a horny twist. Loved managing my collected himbos and had so much fun with the gameplay loop that I upgraded everything I could. Would love to see how this gets expanded in the future!!
Did encounter a bit of a bug in the downloaded version, where if you hit “new game” after starting a previous one, the money carried over into the new game (meaning I had less money than I would normally would have on a fresh game). This was easily fixed by restarting the game though! Otherwise recruiting gym goers and upgrading the gym went just fine!
Noted!!! Thank you for running it through again with more notes on the issue, this is very helpful 🙏. Will definitely keep in mind to add more intuitive feedback to assure what is an isn’t intentional in the puzzle, especially sound/dialogue queues. It is a lil funny that you can’t mess with the wires while in flashlight mode despite Kobe “holding it”, I think it was difficult to code, so we never got around to it within the game jam haha
Re: post puzzle
There is nothing you can do during the countdown that affects the results, and it was intentionally left vague yet interactable to stress out the player as if there is a solution they needed to find on a timer (there is not)! I originally actually wanted it so that you could even interact with ALL elements of the puzzle while this countdown is happening, but we didn’t have time to code that 😅 Its basically just a lead-up to the scene that happens afterwards!
This game is really cute with buncha cute dialogue and lil bits of personality between each of the customers. Especially love the tongue and cheek humor of it all, while also toying with the vore-y idea of the lil guys being eaten. Felt engaging and fun to play, esp as someone who likes cooking games alot!!
Thank you, really appreciate the feedback and that you liked the art and story!! Extremely flattering words to hear about what we made
Also very sorry that the puzzle gave you trouble, seems to be a running theme at the moment 😭 Would you be able to give more details about the bug and/or what led to the wired being unable to move? Want to try ruling out this issue in the future!
Loved playing this game!! The setting and casual varying kinks between all the characters was extremely charming. Loved seeing so many different kinks represented in casual yet meaningful ways. Each character's personality and designs were unique from one another in a way that was fun reading how they bounced off of each other. The water sliding puzzle was also a nice bonus. Did get a bit lost during the investigation and had to go through the walkthrough, especially as someone unfamiliar with these characters and their names beforehand, but it was totally worth it to see the rest of the game. Exploring how everything went down after the investigation was certainly a delightful cherry on top hehe.
I've been generally pretty neutral about hypno, but I really love this game and it pulled me in! The frequent lulling audio, visuals, and writing into hypnotic headspace kept me gripped into the setting, and the descriptiveness of the writing was nicely done. This shit's hot! I've only completed the scarf ending, but I def plan exploring more endings of this game in the later :)




