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(+1)

Noted!!! Thank you for running it through again with more notes on the issue, this is very helpful šŸ™. Will definitely keep in mind to add more intuitive feedback to assure what is an isn’t intentional in the puzzle, especially sound/dialogue queues. It is a lil funny that you can’t mess with the wires while in flashlight mode despite Kobe ā€œholding itā€, I think it was difficult to code, so we never got around to it within the game jam haha

Re: post puzzle

There is nothing you can do during the countdown that affects the results, and it was intentionally left vague yet interactable to stress out the player as if there is a solution they needed to find on a timer (there is not)! I originally actually wanted it so that you could even interact with ALL elements of the puzzle while this countdown is happening, but we didn’t have time to code that šŸ˜… Its basically just a lead-up to the scene that happens afterwards!