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DETREVNi

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A member registered Sep 07, 2025 · View creator page →

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No problem! Glad it's working for you now!

Alright, I've updated the latest version of the game. Redownload it to see if it works. For some reason, the Vulkan rendering fallback was instantly crashing for you.

Yes.

The log files just contain text saying what happened when the game was running. Open the most recent crash log in notepad and send what it says so I can figure out why it's crashing.

You have to go to your AppData directory. If you type "%appdata%" into the address bar of your file explorer, It'll take you to AppData/Roaming

Is the game generating any logs in the AppData folder, at "AppData/Roaming/Godot/app_userdata/StrangeShifts"?

Alright, I think I have a fix for it. It'll be in the next update when I release it.

It sounds like Sona was still considered to be in the office when she shouldn't have been, blocking the other characters from performing their attack actions.

Did Sona attack you before that happened? Was there a light flicker?

Nice job! I definitely still gotta do some more balancing for the characters.


As for the crash, the game does generate a log in the AppData folder, at "AppData/Roaming/Godot/app_userdata/StrangeShifts" I should only need the last couple lines from that to be sure of the cause.

I'll try recreating it on my own for the meantime.


I was thinking of having exhaustion held in place while in the cameras, though I decided to see how other's felt about it beforehand. I'll try adjusting the exhaustion rate some.