No problem! Glad it's working for you now!
DETREVNi
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Nice job! I definitely still gotta do some more balancing for the characters.
As for the crash, the game does generate a log in the AppData folder, at "AppData/Roaming/Godot/app_userdata/StrangeShifts" I should only need the last couple lines from that to be sure of the cause.
I'll try recreating it on my own for the meantime.
I was thinking of having exhaustion held in place while in the cameras, though I decided to see how other's felt about it beforehand. I'll try adjusting the exhaustion rate some.
