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Yes.

Godot Engine v4.7.stable.official.5b4e0cb0f - https://godotengine.org

ERROR: No support for any of the suitable shader models (6.0-6.6) has been found.

   at: _check_capabilities (drivers/d3d12/rendering_device_driver_d3d12.cpp:6154)

ERROR: Condition "err != OK" is true. Returning: ERR_CANT_CREATE

   at: initialize (drivers/d3d12/rendering_device_driver_d3d12.cpp:6402)

ERROR: Failed to initialize driver for device.

   at: initialize (servers/rendering/rendering_device.cpp:8376)

vkEnumerateInstanceVersion not available, assuming Vulkan 1.0.

Vulkan 1.0.39 - Forward+ - Using Device #0: AMD - AMD Radeon R7 Graphics

WARNING: Your video card drivers seem not to support Direct3D 12, switching to Vulkan.

   at: DisplayServerWindows (platform/windows/display_server_windows.cpp:7940)

Alright, I've updated the latest version of the game. Redownload it to see if it works. For some reason, the Vulkan rendering fallback was instantly crashing for you.

Okay. Sorry to bother you about this, by the way.

IT WORKS. Thank you again! Again, absolutely sorry to bother you about this.

No problem! Glad it's working for you now!

how nice