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Is the game generating any logs in the AppData folder, at "AppData/Roaming/Godot/app_userdata/StrangeShifts"?

It doesn't even appear to have any logs. Just two different files. The .exe game itself and the .pck file.

You have to go to your AppData directory. If you type "%appdata%" into the address bar of your file explorer, It'll take you to AppData/Roaming

I moved the logs over into the same folder as the game itself, and it's not working. 

The log files just contain text saying what happened when the game was running. Open the most recent crash log in notepad and send what it says so I can figure out why it's crashing.

Like, copy and paste it here?

Yes.

Godot Engine v4.7.stable.official.5b4e0cb0f - https://godotengine.org

ERROR: No support for any of the suitable shader models (6.0-6.6) has been found.

   at: _check_capabilities (drivers/d3d12/rendering_device_driver_d3d12.cpp:6154)

ERROR: Condition "err != OK" is true. Returning: ERR_CANT_CREATE

   at: initialize (drivers/d3d12/rendering_device_driver_d3d12.cpp:6402)

ERROR: Failed to initialize driver for device.

   at: initialize (servers/rendering/rendering_device.cpp:8376)

vkEnumerateInstanceVersion not available, assuming Vulkan 1.0.

Vulkan 1.0.39 - Forward+ - Using Device #0: AMD - AMD Radeon R7 Graphics

WARNING: Your video card drivers seem not to support Direct3D 12, switching to Vulkan.

   at: DisplayServerWindows (platform/windows/display_server_windows.cpp:7940)

Alright, I've updated the latest version of the game. Redownload it to see if it works. For some reason, the Vulkan rendering fallback was instantly crashing for you.

Okay. Sorry to bother you about this, by the way.

IT WORKS. Thank you again! Again, absolutely sorry to bother you about this.

how nice