Very nice game! I really love the ragdolls and character models lol. Like what was mentioned earlier, the water bottle can kill the player so it opens up a sort of exploit. Other than that, my critique was in the color contrast of the game. It was a little bit hard to see things because some things blended in. For example, I lost the garbage bag a handful of times because it'd blend in with the ground.
But, other than that, this game's pretty fun! Nice take on the theme, very very creative, and really nice visuals for the most part. If you see yourself expanding on this game in the future, I'd love to play it more!
Demaker
Creator of
Recent community posts
Here's my submission! It's a little mystery game that I could fit over the entire jam:
https://itch.io/jam/jamsepticeye/rate/3937013
I'd love feedback! This is a simple point-and-click mystery game that I could throw together over the last four to five days.
https://demaker.itch.io/murder-in-the-manor
Absolutely amazing game that really took it above and beyond for this game jam. What hooked me in the most is the use of a turn based system and the great use of dithering to give the tunnels texture. The limited ammo, the limited amount of fuel, and even the limited vision are fantastic. I hope you keep making games with this much depth despite it being a small project in the future. My only issue is it was hard to see the ammo boxes and the rest of the objects you could pick up. Otherwise, great work!
Hey guys, I'm a indie game developer like the rest of you looking to work with a team to create a game. Unpaid or paid, it doesn't matter to me. When it comes to experience I have more programming experience than pixel art experience however I do know how to create pixel art. Here is my github that showcases some of projects I worked on that was mainly programming work: https://github.com/SengokuNadeko?tab=repositories
If interested, drop your Discord handle and I'll shoot you a DM. Looking forward to working with you!


