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deepnight

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A member registered Jan 27, 2016 · View creator page →

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Hi everyone :)

https://deepnight.itch.io/nightclub-showdown

This is my participation to the latest Ludum Dare. It's some kind of fast turn-based John Wick game :) My goal here was to mix smooth & intense action gameplay with turn-based (traditionally slow) gameplay.

This entry was created in one day, as I didn't have much time, because of new daddy responsibilities (thanks to my beloved wife for letting me do it <3 ). I used the Haxe language & the Heaps framework: the same tools we use in our current bigger project Dead Cells.

I will publish a post-compo version soon, with a few extra features (nothing huge, mostly polish & extra bits of story & gameplay).

Hope it works for you :)

The source code is available on GitHub : https://github.com/deepnight/ld41-nightclubShowdown

I do agree that the interactive areas are super hard to understand: I lost lots of time figuring out what was a "come back to previous screen" shortcut. 

I really liked the well screen, reminded me a LOT of Maupiti Island ;)

Oh and I did find the final reward :) Nice game!

Tthanks a lot :)