Very cool puzzle; I like the idea of seeing through the cameras to figure out weak spots; I second the idea of having more levels with progressing mechanics to really exploit the concept and mechanics.
Yak Shack Studios
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A member registered Sep 09, 2023 · View creator page →
Creator of
Get the Easter Eggs before the Horde of Geese Get You
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Push and Pull on metals to navigate your way out of your prison mine and find the biscuits in the jar.
Adventure
Shift between the light and dark worlds to reach the singularity
Platformer
Recent community posts
Humpty Dumpty: Parkour Civilization jam comments · Posted in Humpty Dumpty: Parkour Civilization jam comments
Thank you for the feedback. That’s a very good point on the difficulty and falling all the way down; after the game jam I’ll tweak the level design to be less punishing, and ramp up difficult gradually.
Good idea on highlighting just the one you will interact with to make it easier to see. I’ll make that update too.
I’ll put some thought into how to maximise the good feeling of flying and less of the frustration
Thank you again!
Love that the level design incorporates the speed mechanic very well, with going faster or slower being very important to pass different challenges, sometimes requiring a very quick acceleration or deceleration not to go careening off into the void. Good use of simple mechanic and exploring the design space.
Brackey's Game Jam (Risk It for the Biscuit) jam comments · Posted in Brackey's Game Jam (Risk It for the Biscuit) jam comments


