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A member registered Dec 28, 2016

Recent community posts

I just rediscovered it tonight and went looking for you.   I'm glad to see that you are redoing it!  You should want to check out Fallout Equestria: Remanins, which has a similar vibe.  You might get some good ideas for LoK.

It has already been added to the Steam version.

My friend, you just keep making this exponentially better!  

I do have an idea, though; programmable routers/bridge ends/overflow gates/etc.  When you click on it (as when selecting an item to sort for a sorter), have a window pop up that has togglable '<]' & '>]' symbols (like you see when offloading materials from your vehicle) for each of the four directions.  That way, for example, you can use a router beside a factory without worrying about output clogging an input flow or have an overflow gate only output extras through one side.

Does that make sense?

It's a pretty cool game.  Some issues, if you are ever thinking about fleshing it out:

  1. More explanation of the automation would be welcome.
  2. Being able to tilt the conveyors to allow going up/down a level is vital.
  3. Some items can't be assembled even when you have enough components, as they have a red '(X)' in the box, but no explanation as to why.

Still fun, though!

Popup Message:
Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:C:\Program Files\Epic Games\UE_4.21\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 611] 
Array index out of bounds: 11 from an array of size 11
0x00007ffe3de6a388 KERNELBASE.dll!UnknownFunction []
0x00007ff69503b0f6 MedievalTales.exe!UnknownFunction []
0x00007ff694e34b27 MedievalTales.exe!UnknownFunction []
0x00007ff694d70d28 MedievalTales.exe!UnknownFunction []
0x00007ff694b37b74 MedievalTales.exe!UnknownFunction []
0x00007ff694b33e66 MedievalTales.exe!UnknownFunction []
0x00007ff696e7e94d MedievalTales.exe!UnknownFunction []
0x00007ff697d8a6e3 MedievalTales.exe!UnknownFunction []
0x00007ff6973fc781 MedievalTales.exe!UnknownFunction []
0x00007ff694b79291 MedievalTales.exe!UnknownFunction []
0x00007ff697d4f2ce MedievalTales.exe!UnknownFunction []
0x00007ff697c5c138 MedievalTales.exe!UnknownFunction []
0x00007ff697bf77be MedievalTales.exe!UnknownFunction []
0x00007ff697c8f332 MedievalTales.exe!UnknownFunction []
0x00007ff6973abdc5 MedievalTales.exe!UnknownFunction []
0x00007ff6946e0ac9 MedievalTales.exe!UnknownFunction []
0x00007ff6946f051c MedievalTales.exe!UnknownFunction []
0x00007ff6946f057a MedievalTales.exe!UnknownFunction []
0x00007ff6946feb65 MedievalTales.exe!UnknownFunction []
0x00007ff6989e2056 MedievalTales.exe!UnknownFunction []
0x00007ffe3e5f3dc4 KERNEL32.DLL!UnknownFunction []
0x00007ffe40e33691 ntdll.dll!UnknownFunction []
System Information
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                 Language: English (Regional Setting: English)
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        Driver Model: WDDM 2.4
 Graphics Preemption: DMA
  Compute Preemption: DMA
   Driver Attributes: Final Retail
    Driver Date/Size: 2019-03-17 5:00:00 PM, 1959312 bytes
         WHQL Logo'd: n/a
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        DDraw Status: Enabled
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       MPO MaxPlanes: 1
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I hope that this is just a troll, but I sadly doubt it.  If it focussed on the biases within and between genders/genetics/beliefs/etc., to foster understanding rather than division, THEN it would be worthwhile, but to trumpet a single bias...  Urgh.

No worries!  You can play it for free!

Cool little puzzle game!

Fun little game!  A few thoughts:

  • The controls are really twitchy with mouse/keyboard, and movement is so fast that it can get frustrating while trying to make small movements.  May I suggest a 'Zoom/Slow Toggle' button/key, which doubles the view while halving the character's  movement speed?  This would make placing objects, melee fighting, and driving the truck  sooo much easier.
  • A larger pickup range would be very helpful, as would doubling the time objects stay on the ground before disappearing.
  • Trees tend to explode into planks that fly all over the screen.  I'm assuming that this is a bug.

Well, let me put it this way.  My system can run SW Battlefront at 20+fps.  This runs at 11.  :grin:  Obviously, YMMV, but just try it out and see for yourself.  I found it completely playable even at 11fps.

Friender Bender community · Created a new topic Controls?

Unfortunately, nothing seems to control the menu, and there is no mouse cursor.