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DFuxaPlays

582
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A member registered Aug 29, 2017

Recent community posts

None of those games are realy something that feature on my channel, sorry.

Maybe more could have been done with additional time, but a fair bit was done nonetheless!

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I think something was here, but I was unable to understand how to find it. That about sums up my experience here.



Feels like a lot of pre-homework is needed to play this game. Anyhow, quick video for it:

Kind of feel this was a bit of a miss in terms of 'being' a roguelike, let alone a traditional one.

Wish this was more complete, hard to properly gauge what is here.

An enjoyable little title, though the music was.... eh.

Wish there was a bit more to play around with here, but otherwise the entry was fine.


I felt that the lack of attention to quality brought this down a bit. Otherwise, good game.


sure, feel free to message me

Wish there was a few more elements to play around with, or perhaps the side perspective could have led to some interesting gameplay, but oh well.


Not much to see here, and for the first few levels, didn't see anything!


Didn't notice any problems playing the game. Well Done.

Too bad this was incomplete.

What 'is' a roguelike. This is not one, but I think it is a welcome addition to the jam regardless.


Nothing to really see here, I guess.


Quickly ran through your game in this video here:

Quick few runs of the game here:

While I liked the game, this didn't really feel like a roguelike thematically.

Video showing what was done here:

I hope this gets some more recognition, it was good.

Randomly decided to cover this with a video.

The lack of procedural generation is certainly noticeable here. Not a whole lot of reason to play the game after having beaten it once.

Really felt that this was a bit too incomplete :/

Dropped a quick video for your game as it is now. Hope development continues.

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Played this quite a bit, enjoy the playthrough here:

Already been requested by your partner, but sure.

Perhaps one of the better, if not best, entry of this year?

Quick video then for your game.

Not much here, but a video for it nonetheless!

For those who want to see a little gameplay, here you go.


Video here for others to look at, if they wish.

Less then 24 hours to go. Will be looking forward to some requests!

Under the rules of Roguetemple's Fortnight, it should. If you mean in general then 'some purists' might argue that it can't, but most will likely be fine with it. IE, this isn't a high value consideration to what is or isn't a traditional roguelike.

It might be easier, but I don't think people would necessarily agree with it. It would be like saying a traditional roguelike has to take place in a dungeon with fantasy medieval theme. 

It means that there should be some specific entity that you are directly controlling, e.g. a single adventurer going into the Dungeon of Doom, like in Rogue. This entity could consist of multiple bodies, e.g. A tight squad of marines fighting on a desolate spaceship (Steam Marines) or be leading a bunch of autonomous minions around, e.g. The summoner with throngs of disposal demons (Demon).

Basically the game you should be designing should be fairly character driven, something the player can immerse themselves in. You might tell the story of the Starship 5NX-117, aka, the experimental vessel escaping into the stars. Trying to tell a story about a Star Flotilla with many disposal ships won't really work.

Feel free to let me know when you release your more complete version.

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Greetings all, best to the participants who take part in this challenge. 

While I reviewed and did videos for the 7DRLs earlier this year, I won't be doing so for this competition. If you want me to do a video, feel free to send an email to me at roxenman@gmail.com. You can also leave messages here or elsewhere, but no guarantee I will see them.

Davion

Quick video for your game: