Actually, a detailed beginner's guide for getting started with Nirvana2D was released recently:
https://rcbasic.freeforums.net/thread/984/nirvana2d-beginners-guide?page=1&scrollTo=9545
david.JamIsFun
Creator of
Recent community posts
https://itch.io/board/5444322/comprehensive-learning-materials-for-basic
Hi,
Maybe these materials will be useful for you. Good luck anyway!
Hello....these three places may also be nice and suitable for the promotion of Bamboo Studio. The author of BazzBasic promoted there as well:
1. https://www.facebook.com/groups/889150946820149/posts/965688015833108
2. https://qb64phoenix.com/forum/showthread.php?tid=4318
3. https://rcbasic.freeforums.net/thread/936/bazzbasic-win-x64
Hello......welcome, the next jam should be hosted in Dec in this year. ( https://itch.io/t/5792133/subscribe-to-new-topics-basic-jam-8 )
https://rcbasic.freeforums.net/post/9569/thread
Moreover, the time results of the code written in BazzBasic was also put into the summary anyway..
Version 4.10 was released: https://rcbasic.freeforums.net/thread/985/rcbasic-v4-10-out
"But as a speed test of a language, it does not work.FizzFuzz is relatively easy and simple IF...ELSE..END IF algorithm, But what its not, is a full size game with couple of thousand lines of codes, asset loads, importing from external files, handling user-defined functions etc." <---- Agree!
"And then there is the load up. BB fires up the whole .NET10 for the use of programmer while some other language just sets up the most minimal backends that are required. Just the running up time can change because of that pretty much." <---- Good point! Thanks for pointing out this.
"But then, its more about the speed of your CLI, not the language." <---- Different implementations use different techniques For example, JIT compiler, true compller, interpreter, etc. This complicates speed comparisons. Thus, people should look into speed comparisons of languages more closely.
I've got 76000 lines of code now, split between the IDE, transpiler and runtime, and maintaining it is a nightmare <--- Sure! It is a real terrible nightmare.
Again, the true result will be when people use it, that will determine everything, <--- Yeah, agree!
Not sure if you have seen, but I've added a few more videos to the mix at syntaxboom: <--- Of course! I will continue to visit the gallery regularly.
Hi, one more question: is BambooBasic a fast programming language? I asked this question because I have read this forum thread: https://rcbasic.freeforums.net/thread/970/challenge
Only curious..
https://rcbasic.freeforums.net/thread/970/challenge
Hello!
This looks interesting. Any chance to compare the speed of BazzBasic with the speeds of those languages?
A new version has been released. Perhaps the version wlll satisfy you? ( https://itch.io/post/16201892 )
News from the author again! A new version of moonBASIC(v1.2.26)!
( https://github.com/CharmingBlaze/cyberbasic/discussions/10#discussioncomment-17117151
"MoonBASIC is back and now easy to download and use. I will be also writing that whole booklet on it.
CharmingBlaze/moonbasic
<https://github.com/CharmingBlaze/moonbasic>
Thanks for your patience.
Kind regards,
CharmingBlaze"
News from the author of moonBASIC again.
( https://github.com/CharmingBlaze/cyberbasic/discussions/10#discussioncomment-17003138 )
"Ive changed direction somewhat. Ive been working on a simple BlitzBASIC inspired BASIC that can WRAP any C library and use any C library in BASIC.[image: image.png] [image: image.png] Also a 3D application in my free time that turns 2D drawings in 3D. I've just decided before releasing anything I make sure that everything works 1st so people don't have issues.
Hope everything is good with you.
Kind regards,
Charming Blaze"
Hi....again. Another similar BASIC dialect: BambooBASIC. This is the remake of the castle example of Blitz3D:
Further information:
https://itch.io/t/5681223/two-new-basics-cyberbasic-and-bamboobasic-
Wow...I have watched all the other videos of the examples made in BambooBasic. Really well done. The development direction is correct: the style of these examples is very similar to the style of the examples in the Blitz3D installation file. People who like or use Blitz3D should be very interested in BambooBasic after watching the videos. Sure. You should look into how to let these people discover the existence of BambooBasic: you require an effective promotion method. <----- my unbiased opinion. Sure!!!
https://rcbasic.freeforums.net/thread/959/v4-10-plans?page=1&scrollTo=9386
The to-do list of version 4.10.
Hello, I notice that version 4.9 was released. Good.
https://itch.io/t/6309910/-rcbasic-v49-is-out-#post-16025801
By the way, I discovered a discussion about RCBasic in the following forum!
https://www.syntaxboom.net/forum/other-languages/1776-rcbasic
Also this one:
https://www.syntaxboom.net/forum/app-game-kit/1810-is-agk-studio-basic-interpret...
Version 4.9:
https://rcbasic.freeforums.net/thread/957/rcbasic-v4-9-out?page=1&scrollTo=9382
The author of the language is really diligent.
Ha...I want to know whether there will be a big change in version 5.0.
Autumn? July to September? I see!
"In addition, I also want to develop something myself using it, although I don't know what yet." <--- Maybe making the webpage perfect is a good target! ( https://ek-bass.itch.io/ )
My meaning is: putting various excellent items made in BazzBasic into that webpage and that webpage will become an attractive showcase of BazzBasic in the future! Just like the strategy of QBJS on this page : https://boxgm.itch.io/
Hey! What kind of example does potential users of BambooBasic want to see? Examples which are similar to the examples included in installation file of Blitz3D. Right? If you make a lot of similar examples(but use DirectX12 graphics) in BambooBasic, many current Bliz3D users will become BambooBasic users finally!
By the way, SmallBASIC still supports version 5.5 of Raylib now, More information:
https://smallbasic.github.io/pages/plugins_raylib.html
Hello, I see! One more thing, perhaps adding various interesting information to the official website of BambooBasic will make more people interested in trying BambooBasic. The following language's website looks nice because of a lot of interesting information about that language is mentioned. Therefore, I believe that BambooBasic's official website can also be more attractive if similar information is added. Just a suggestion. Good luck!!!
https://ekbass.github.io/BazzBasic/
Hi, thanks for providing the news!
I also wrote a post here: https://itch.io/t/6284371/smallbasic-will-support-raylib-version-6-with-the-next-release

Hi...good news. I have talked with a member of the development team of SmallBASIC:
https://itch.io/post/15957060
This member has two games made with SmallBASIC and old version of Raylib:
https://joe7m.itch.io/asteroids-for-smallbasic
https://joe7m.itch.io/bug-escape
Hello, the animation looks quite good! I have one question. However, BambooBasic can only be run on Windows 11? I have one more question. What is the percentage of the completion of the manual? I think that reading detailed manuals is enjoyable. It is because I can learn many things from detailed manuals.
Hi! Sometimes I wanted to ask a question about the manual.
This is the manual of RCBasic: https://rcbasic.com/v400/doc/rcbasic_manual.html
The manual was included in the release of RCBasic. The question is about the similar manual: https://ekbass.github.io/BazzBasic/manual/#/
I tried to look into how to get the whole set of the manual(from Github). Looks impossible. Maybe I am too stupid. Thanks first!


