https://rcbasic.freeforums.net/thread/959/v4-10-plans?page=1&scrollTo=9386
The to-do list of version 4.10.
https://rcbasic.freeforums.net/thread/959/v4-10-plans?page=1&scrollTo=9386
The to-do list of version 4.10.
Hello, I notice that version 4.9 was released. Good.
https://itch.io/t/6309910/-rcbasic-v49-is-out-#post-16025801
By the way, I discovered a discussion about RCBasic in the following forum!
https://www.syntaxboom.net/forum/other-languages/1776-rcbasic#post1794
https://rcbasic.freeforums.net/thread/957/rcbasic-v4-9-out?page=1&scrollTo=9382
The author of the language is really diligent.
Ha...I want to know whether there will be a big change in version 5.0.
Autumn? July to September? I see!
"In addition, I also want to develop something myself using it, although I don't know what yet." <--- Maybe making the webpage perfect is a good target! ( https://ek-bass.itch.io/ )
My meaning is: putting various excellent items made in BazzBasic into that webpage and that webpage will become an attractive showcase of BazzBasic in the future! Just like the strategy of QBJS on this page : https://boxgm.itch.io/
Hey! What kind of example does potential users of BambooBasic want to see? Examples which are similar to the examples included in installation file of Blitz3D. Right? If you make a lot of similar examples(but use DirectX12 graphics) in BambooBasic, many current Bliz3D users will become BambooBasic users finally!
By the way, SmallBASIC still supports version 5.5 of Raylib now, More information:
https://smallbasic.github.io/pages/plugins_raylib.html
Hello, I see! One more thing, perhaps adding various interesting information to the official website of BambooBasic will make more people interested in trying BambooBasic. The following language's website looks nice because of a lot of interesting information about that language is mentioned. Therefore, I believe that BambooBasic's official website can also be more attractive if similar information is added. Just a suggestion. Good luck!!!
https://ekbass.github.io/BazzBasic/
Hi, thanks for providing the news!
I also wrote a post here: https://itch.io/t/6284371/smallbasic-will-support-raylib-version-6-with-the-next-release
Hi...good news. I have talked with a member of the development team of SmallBASIC:
https://itch.io/post/15957060
This member has two games made with SmallBASIC and old version of Raylib:
https://joe7m.itch.io/asteroids-for-smallbasic
https://joe7m.itch.io/bug-escape
Hello, the animation looks quite good! I have one question. However, BambooBasic can only be run on Windows 11? I have one more question. What is the percentage of the completion of the manual? I think that reading detailed manuals is enjoyable. It is because I can learn many things from detailed manuals.
Hi! Sometimes I wanted to ask a question about the manual.
This is the manual of RCBasic: https://rcbasic.com/v400/doc/rcbasic_manual.html
The manual was included in the release of RCBasic. The question is about the similar manual: https://ekbass.github.io/BazzBasic/manual/#/
I tried to look into how to get the whole set of the manual(from Github). Looks impossible. Maybe I am too stupid. Thanks first!
That's great! I expect a detailed documentation which even novice will be able to learn programming easily. In addition, a documentation can be very cool. RCBasic's official documentation is so cool: https://rcbasic.com/v400/doc/rcbasic_manual.html
I kook forward to moonBASIC's documentation!
Hello! Long time no see. I have read the news: https://github.com/raysan5/raylib/discussions/5783
Version 6.0 looks powerful. Is there any plan for SmallBASIC to support version 6.0 of raylib in the near future?
Hello, one more thing, this is an idea. There is another dialect. The author of this dialect wrote a guide for programming novice. I think that this type of guide is really useful to novice: https://itch.io/t/6189807/bazzbasic-beginnerss-guide. It is a separate PDF book around 60 pages. I hope that you will consider writing a similar guide if you have time. I believe the younger generation needs this type of beginner tutorial the most. Yeah....I also talked with another author: https://github.com/CharmingBlaze/moonbasic/discussions/2
Ok, that's all. Thank you.
Hello! Let me introduce myself. I am a BASIC hobbyist. In addition, I like to host game jams for BASIC.
Since you are a BASIC dialect author, I share this information with you. I have made a forum for BASIC on Itch recently: link. I hope that the forum will be a suitable place for communicating among BASIC enthusiasts and sharing BASIC information. You are very welcome to visit there. Sure!
By the way, BASIC Jam #7 ended last week. Those entries are here: https://itch.io/jam/tjam-for-all-basic-dialevcts-7/results
Some of those games are quite inspiring! They show that BASIC is suitable for developing modern creative games.
On the other hand, a very interesting phenomenon happened in this jam: link
That's all! That's what I wanted to share with BASIC dialect authors.
Hello, it is nice to read your post. No problem. I understood that most people were busy with real life. The next BASIC Jam may be at the end of this year. Thanks first! Ha...another special phenomenon in this BASIC Jam: https://itch.io/jam/jam-for-all-basic-dialects-7/topic/6187125/3-basic-dialect-authors-submitted-their-entries-to-basic-jam-7
Bye and good luck!
The percentage of Linux OS is 3.16%. The market share may be too small. Anyway, good luck!
https://gs.statcounter.com/os-market-share/desktop/worldwide/
Hi, the voting period ended a few days ago. I want to tell you that QBJS looks like an excellent game development tool. Why I have this feeling? It is because the 1st place winner and the 2nd place winner were also developed in QBJS:
https://itch.io/jam/jam-for-all-basic-dialects-7/results
Finally, I made a forum for BASIC. It is good for sharing news and information of BASIC. You are welcome to visit it:
https://davidjamisfun.itch.io/basic-information-useful-for-self-learning/community
Bye and good luck!
Hello! Let me introduce myself. I am a BASIC hobbyist. In addition, I like to host game jams for BASIC.
Since you are a BASIC dialect author, I share this information with you. I have set up a forum for BASIC recently: link. The forum is a suitable place for communicating among BASIC enthusiasts and sharing BASIC information. You are welcome to visit there. Sure!
By the way, BASIC Jam #7 ended last week. Those entries are here: https://itch.io/jam/tjam-for-all-basic-dialevcts-7/results
Some of those games are quite inspiring! Actually, a very interesting phenomenon happened in this jam: link
That's all.! Bye.
Hi! This is news of another BASIC dialect. Maybe some BlitzMax users will be interested in this programming language:
https://itch.io/t/6205746/moonbasic-spiritual-successor-to-blitzbasic-3d-for-the-current-generation-of-hardware
Hello, the news of another programming language, maybe some people will be interested in it:
moonBASIC - spiritual successor to BlitzBASIC 3D
https://itch.io/t/6205746/moonbasic-spiritual-successor-to-blitzbasic-3d-for-the-current-generation-of-hardware
"With more development, may come as a hit." <==== Yeah. However, your game is the same. Add more cool features, add more tricky levels, add other shapes, etc. Also add full-screen mode. The improved version of the game will become a much more successful and much more popular puzzle game! Then don't forget to put the improved version in the next version of BazzBasic.......yes!
Hello, I saw the jam result.....some thoughts. Perhaps the category of word game is unfavourable in modern game jam or people don't like games with ASCII user interfaces. Anyway, if you want to use other BASIC dialects to develop word games with graphic interfaces or ordinary graphic games, the comprehensive tutorials on this page may be useful to you: https://itch.io/board/5444322/comprehensive-learning-materials-for-basic
Bye and good luck.