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david.JamIsFun

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A member registered Dec 28, 2019 · View creator page →

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Ha....sorry for my late reply as I have been busy(yesterday and today). And I have tried to inform the participants of BASIC Jam#7 that your new jam is in progress.  This new jam is a challenging event for all contestants. I look forward to innovative entries. 

Hi.....these may be helpful to you if you design rules for your jam. They are jams for Love2D engine, Pygame engine and Lisp dialects:

https://itch.io/jam/love2d-jam-2026
https://itch.io/jam/pygame-community-winter-jam-2026
https://itch.io/jam/spring-lisp-game-jam-2026

Hello, next jam? At first, I wanted to host the next jam in Dec in this year. However, if you are interested in publishing your BASIC jam for hobbyists in the BASIC programming world now or in the near future.. That's great because your jam may attract another group of BASIC hobbyists(because some hobbyists may not like the format or style of my "Jam for All BASIC Dialects").  Do you agree? Sure. So.....don't wait, start creating and publishing your BASIC jam now. It is easy to create jams with Itch's functions. Jam #8 may or may not be postponed(depending on the period of your BASIC jam).  

I really want to see another kind of BASIC jam: different format, different rules, longer or shorter than 1 month for submitting period, etc. Many possibilities! The more BASIC jams we see, the more excellent and entertaining games made by hobbyists in various BASIC dialects we will enjoy. In conclusion , start now!!!!! Good luck and don't wait! I look forward to it!

Hello!

 "........ a decent level of shininess so it highlights what BambooBasic can do!" <----- Correct!!! Yeah! Let the BASIC enthusiasts realize that the language is similar to a modern version of Blitz3D. 

I see. Well done!!! The development progress of this computer game is going very well.

Hello...the original game looks nice.  I believe that the gamers who like the original game will really look forward to a 3D version.
https://www.youtube.com/watch?v=75xr8Gb16n8

In fact, this version was released last month:

"With the recent v0.7.0-alpha release a few weeks ago, Basic4GLj is 99% "done" and the next release will be focused on getting the project to an official 1.0 release 🎊 🥳 🎉

Significant progress has been made getting a plugin SDK put together to call the Basic4GL Java port complete, with the next few weeks being focused on getting docs, examples, and the settings UI all in place.

🎉 June Highlights 🎉

🚧 In Progress 🚧

  • Plugin SDK"

https://github.com/NateIsStalling/Basic4GLj/discussions/92 }

Actually, a detailed beginner's guide for getting started with Nirvana2D was released recently:
https://rcbasic.freeforums.net/thread/984/nirvana2d-beginners-guide?page=1&scrollTo=9545

https://itch.io/board/5444322/comprehensive-learning-materials-for-basic

Hi, 
Maybe these materials will be useful for you. Good luck anyway! 

Hello....these three places may also be nice and suitable for the promotion of Bamboo Studio. The author of BazzBasic promoted there as well:
1. https://www.facebook.com/groups/889150946820149/posts/965688015833108
2. https://qb64phoenix.com/forum/showthread.php?tid=4318
3. https://rcbasic.freeforums.net/thread/936/bazzbasic-win-x64

Hello......welcome, the next jam should be hosted in Dec in this year. ( https://itch.io/t/5792133/subscribe-to-new-topics-basic-jam-8 )

https://rcbasic.freeforums.net/post/9569/thread

Moreover, the time results of the code written in BazzBasic was also put into the summary anyway.. 

Version 4.10 was released: https://rcbasic.freeforums.net/thread/985/rcbasic-v4-10-out

"But as a speed test of a language, it does not work.FizzFuzz is relatively easy and simple IF...ELSE..END IF algorithm, But what its not, is a full size game with couple of thousand lines of codes, asset loads, importing from external files, handling user-defined functions etc." <---- Agree!

"And then there is the load up. BB fires up the whole .NET10 for the use of programmer while some other language just sets up the most minimal backends that are required. Just the running up time can change because of that pretty much." <---- Good point! Thanks for pointing out this. 

"But then, its more about the speed of your CLI, not the language." <---- Different implementations use different techniques  For example, JIT compiler, true compller, interpreter, etc. This complicates speed comparisons. Thus, people should look into speed comparisons of languages more closely.

The tool looks nice! It will be an excellent tool! This video makes me remember a  similar video of some tools and another BASIC dialect.. 

This one: https://www.youtube.com/watch?v=Rs-zRX5LuOQ

Hello.....actually. being an amateur hobbyist, their discussion is too difficult for me. 

Gives me a headache to read that one <--- I agree with you!

So the numbers mostly tell you how heavy the I/O path of each interpreter is, not the "speed" of the language. <--- ok...thanks for explaining.

 I've got 76000 lines of code now, split between the IDE, transpiler and runtime, and maintaining it is a nightmare <---  Sure! It is a real terrible nightmare. 

Again, the true result will be when people use it, that will determine everything, <--- Yeah, agree!

Not sure if you have seen, but I've added a few more videos to the mix at syntaxboom: <--- Of course! I will continue to visit the gallery regularly.

Hi, one more question: is BambooBasic a fast programming language? I asked this question because I have read this forum thread: https://rcbasic.freeforums.net/thread/970/challenge

Only curious..

https://rcbasic.freeforums.net/thread/970/challenge

Hello!
This looks interesting. Any chance to compare the speed of BazzBasic with the speeds of those languages?

(1 edit)

A new version has been released. Perhaps the version wlll satisfy you? ( https://itch.io/post/16201892 )

News from the author again! A new version of moonBASIC(v1.2.26)!

https://github.com/CharmingBlaze/cyberbasic/discussions/10#discussioncomment-17117151

"MoonBASIC is back and now easy to download and use. I will be also writing that whole booklet on it. 

CharmingBlaze/moonbasic
<https://github.com/CharmingBlaze/moonbasic

Thanks for your patience. 

Kind regards,
CharmingBlaze"

(1 edit)

News from the author of moonBASIC again.  

( https://github.com/CharmingBlaze/cyberbasic/discussions/10#discussioncomment-17003138 )

"Ive changed direction somewhat. Ive been working on a simple BlitzBASIC inspired BASIC that can WRAP any C library and use any C library in BASIC.[image: image.png] [image: image.png] Also a 3D application in my free time that turns 2D drawings in 3D. I've just decided before releasing anything I make sure that everything works 1st so people don't have issues. 

Hope everything is good with you. 

Kind regards, 
Charming Blaze"

I see. Good job!!! The  current version of BazzBasic is nice. Future versions will be very nice!

Sorry for my late reply. 

Very good! A lot of Itch members will discover your good language easily! 

Hi, I see. Actually, designing a formal page for BambooBasic on the following webpage may be an appropriate way for the public to have chances to contact this new game language. Sure. 

https://dabzy1978.itch.io/   

Good luck!

(1 edit)

Hi....again. Another similar BASIC dialect: BambooBASIC. This is the remake of the castle example of Blitz3D:


Further information: 

https://itch.io/t/5681223/two-new-basics-cyberbasic-and-bamboobasic-

Wow...I have watched all the other videos of the examples made in BambooBasic. Really well done. The development direction is correct: the style of these examples is very similar to the style of the examples in the Blitz3D installation file. People who like or use Blitz3D should be very interested in BambooBasic after watching the videos. Sure. You should look into how to let these people discover the existence of BambooBasic: you require an effective promotion method. <----- my unbiased opinion. Sure!!! 

This remake is very, very nice!

Hi!

However, this situation makes user bases of most modern BASIC dialects very small! Their authors really don't have reasonable methods to solve this issue. Too many BASIC dialects, too few users! 

I see! Thanks and good luck! Actually, there are several BASIC dialects mentioned in this sub-forum. They are new BASIC dialects. It  seems that competition among modern BASIC dialects are vigorous.

https://rcbasic.freeforums.net/thread/959/v4-10-plans?page=1&scrollTo=9386

The to-do list of version 4.10. 

Hello, I notice that version 4.9 was released. Good. 
https://itch.io/t/6309910/-rcbasic-v49-is-out-#post-16025801

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By the way, I discovered a discussion about RCBasic in the following forum! 
https://www.syntaxboom.net/forum/other-languages/1776-rcbasic

Also this one:

https://www.syntaxboom.net/forum/app-game-kit/1810-is-agk-studio-basic-interpret...

(4 edits)

Version 4.9:

https://rcbasic.freeforums.net/thread/957/rcbasic-v4-9-out?page=1&scrollTo=9382

The author of the language is really diligent. 

Ha...I want to know whether there will be a big change in version 5.0.

(1 edit)

Autumn? July to September? I see! 

"In addition, I also want to develop something myself using it, although I don't know what yet." <--- Maybe making the webpage perfect is a good target! ( https://ek-bass.itch.io/ )

My meaning is: putting various excellent items made in BazzBasic into that webpage and that webpage will become an attractive showcase of BazzBasic in the future! Just like the strategy of QBJS on this page : https://boxgm.itch.io/

Hey! What kind of example does potential users of BambooBasic want to see? Examples which are similar to the examples included in installation file of Blitz3D. Right? If you make a lot of similar examples(but use DirectX12 graphics) in BambooBasic, many current Bliz3D users will become BambooBasic users finally!

My computer is a cheap laptop computer with Windows 10. I have run the example . The ball could not be seen. Perhaps the  display card is not an okay display card for modern 3D games. 

By the way, SmallBASIC still supports version 5.5 of Raylib now, More information:
https://smallbasic.github.io/pages/plugins_raylib.html

Hello, I see! One more thing, perhaps adding various interesting information to the official website of BambooBasic will make more people interested in trying BambooBasic. The following language's website looks nice because of a lot of interesting information about that language is mentioned.  Therefore, I believe that BambooBasic's official website can also be more attractive if similar information is added. Just a suggestion. Good luck!!!
https://ekbass.github.io/BazzBasic/