New features introduced in this new release:
- Vehicle Actors - These are raycast vehicle objects in bullet that have transforms applied to actors for the chassis and wheels
- Composite Actors - These actors have compound shapes for making shapes more complex
- Sprites can now add child sprites
- New vector math functions
- Added the ACTOR_SHAPE_IMPACT_MESH shape
- Added a function for saving images to *.bmp files
- Sprites now keeps the source image that was set when an animation was made. This is also fully implemented in the Nirvana 2D editor.
- There are a few new examples that show off some of the new features.
- The manual has a new theme.
- There are new entries in the manual covering sprites and 3D graphics more indepth.
[ https://n00bcode.itch.io/rcbasic-basic-programming-language-for-games/devlog/1425833/rcbasic-v48-released ]
[ https://rcbasic.freeforums.net/thread/944/rcbasic-v4-8-out?page=1&scrollTo=9257 ]
