Hi hi! This game appears to be restricted. Please make it so folks can access it if you would like me to discuss it in my upcoming blog on every fag jam game!
Darling Demon Games
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I was maybe a bit smarmy with my reply as well, and a lot of my language was intentionally exaggerated. Let me get a bit more real here.
I realize that 'faggot' is not a word that many queer people and trans women are comfortable with reclaiming, and I respect that personal choice.
To contend with the issue at hand - there is only one use of 'faggot' in this game, and I strongly believe that it's essential to what the game is saying. I will likely put more uses of the word 'faggot' in the game, both in places where I feel it's necessary and in places that I think it's funny, or just fits the flow of words. I will explain why I used it, but I really don't have to.
The So-Called Man is a repressed trans woman, and 'egg' so-to-speak, and part of that suppression is implied, by the presence of 'faggot clothes', to be identifying feminine things as 'faggy'. At the same time, when that character comes into herself, 'faggot clothes' takes on a new meaning - it's liberatory, it's claiming dominion and care over what things she puts on her body.
Would this game be appealing to a few more queer folks if I didn't use 'faggot'? Sure. Ultimately, though, I would never really hear about it and never really know unless you left a comment about it. I've known LGBTQ+ people who dislike 'queer', and I don't intend to stop using that to expand my prospective audience. This is the way I write and the way I operate - I use the sort of language that appeals to me, and 'faggot' appeals to me in full face of its implications and consequences.
I appreciate the in-depth comment, but I feel that I am, in your argument, being made out to be some paragon so I can be instantly trashed for failing the standard you hold me to. You do not know me.
I realize this may come across as a harsh response to your review, but I think you should be aware that you have invited me to loudly engage in my fight. This is the thing I care about most right now.
I am not making this work for people who are so uncomfortable with the use of the word faggot, or bimbo, or the use of kink that they cannot tolerate my art - I am making this work for people who are comfortable with these things, or ready to explore that comfort.
You say that you're all for using the F-slur in a reclaimed sense, but here I use it in personal art released on my own Itch, and you tell me this is wrong because some people might be uncomfortable with it.
You can say a word as ugly as 'kill' in a TTRPG as much as you want, but a word as lush as 'faggot' must be negotiated according to you, the demiurge. What context is it okay to bake faggot into a TTRPG, pre-safety? Can I speak it through the church confessional? Can I whisper it to a baby who hasn't yet learned how to babble? Can I hiss it through a single blade of grass?
I don't do this work in the capacity of a unproblematic public figure. I do it as a problem and an antithesis. I do it for myself and the faggots.
Actually it's something I've been thinking about! The whole token/bimbo points economy will likely see some revision in the final version to tangle a bit more neatly, and part of that may be emptying out Tokens at end-of-session for something akin to Yazeba's leftovers, and gaining starting Tokens each session based on your current Bimbo Points, likely at a one-half rate. I'm still working things out. For now, maybe 2 tokens to start? Sounds right.
I still need to write a blog on this at some point, though a lot of my thoughts align with Jay Dragon's in her blog The Palette Grid (a safety tool).
The short and sweet - my philosophy on safety, and the philosophy of the faggot games movement, is a model of reproach and desire, of hot and cold. It asks - what do you want to see? What are you nervous to see? What do you not want to see at all?
I hope that answers succintly.
I've had the opportunity to play a lot of Euphoria at this point, and watching Lilith develop it into a playtestable game has been amazing. Lilith's design philosophy is as sound as it is perverted. It focuses on character intimacy, travel, exploration and tight combat that you can finish in a jiff. I highly recommend you give this version a download. <3
The game is currently exclusively available as part of the TTRPGS for Palestine bundle! When you buy the bundle, you'll gain download access.
Kiwi, sorry there's not much info! This game was made during a much more lax era in my TTRPG design, so forgive the looseness. It's made for a party of 2-4 with a GM, and it'll probably take a few multi-hour sessions to finish a campaign. Unfortunately this game hasn't been thoroughly playtested, so I can't give more specific numbers.
Playing it tonight on It's Up To You, Really. Really excited. More info here. :o)