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darknight230796

22
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A member registered Oct 21, 2025 · View creator page →

Creator of

Recent community posts

Hi, thanks for the prize.

Email: rachitgoyal02@gmail.com

I think having a checkpoint might have helped. Also I would have liked to have a small feedback when i die in the game instead of just a quick restart.  Other than that I liked the simple visuals and the overall game.

Just one doubt, I didn't got the point of inversion. Is it just to complete the level or it served another purpose in the story?

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I liked the concept and ambience of the game, but it felt a bit too dificult for me.

UPDATE: I completed the game. I loved it. Some jumps are really dificult and I wouldn't say that it has a steep learning curve as the jumps felt a bit lucky. but overall it had the thing which kept me trying. Loved it.

I played the game with the alternative link. I really liked the concept and game mechanics. I kind of didn't like the visuals, but that's subjective. Other than that Good game.

Nice simple game. I liked the controls Information UI.

I like the aesthetics of the game.

Thank you!

Thanks. It is my first playable GameJam submission. I am glad that you liked it.

Hey, thanks for the feedback. I should have used a longer loop for general audio.

I liked the simple sound design in the game.

Nice little game with a great idea.

I liked the camera movement.

Such a cool twist on a simple idea. Nice power up system.

Combat feels so good. Spinning attack and leveling up system in well executed.

power ups were nice.

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Wow, This game is too good and it's really polished with multiplayer, character select and boss fight!!

Cool concept and execution. Great work!

The audio work is top-tier.

Great visuals

Awesome graphics and sound.

Hi,

I have made a quick patch to let the player change the currently using gamepad index. Earlier while developing my headphones were on index '0' So, it was detecting my gamepad at index '1'. My bad. It's my first game :p. Please give it another try, if you can. 

Thanks.

Hi,
I have made a quick patch to let the player change the currently using gamepad index. Earlier while developing my headphones were on index '0' So, it was detecting my gamepad at index '1'. My bad. It's my first game :p. Please give it another try, if you can.

Thanks.