Please give me feedback!
Danionova
Creator of
Recent community posts
Hey, thanks for the donation and for checking out the asset. Just to clarify, it’s a free asset, so I wanted to ask if you maybe didn’t mean to pay?
If you didn’t, I would gladly refund you for the purchase, this is a very small project that isn’t really worth paying, as I just wanted people to be able to download it, so I put it out for free just for that reason.
I appreciate the feedback as well and I’ll work on making expectations clearer.
Yeah no problem, the system does not support this, but it can be simply and easily implemented. Here is a simple tutorial I just made about it, hopefully it isn’t so confusing! https://drive.google.com/file/d/1daslSGbZPS1GOG2gHlA10EM27zEVdNDb/view?usp=sharing
Yes, No problem, I just recorded one just for this https://drive.google.com/file/d/1CdEpSmFOVY7-hfI2IrXNjw9f3c_mjLsZ/view?usp=sharing Here is a tutorial I just made about it, excuse my bad english, I also just got a new computer so I’m still adjusting and getting used to it Hopefully you manage to get what you want, Imma even follow you so I can see your future projects lol
Thanks for purchasing! It’s simple.
You can do it by playing a quick jumpscare Timeline (to set the npc location), After the timeline finishes, cast to the NPC, get its AI controller, and call the ‘Start Dialogue’ event.
If you didn’t quite understand, Here is an example photo, I did it through the level blueprint.
You don’t have to have a delay, and you don’t have to make a timeline, you can simply set the actor location instead if you want the NPC to appear from nowhere like you said
Hello! it includes the advanced developer Options, and even more added in features for the dialogue, which means that its sorta an improved version of the “Dialogue System: Advanced Developer Options” but with interactions and horror system mechanics, I hope you found this useful, and thanks for your time!
hello, I made this dialogue system for unreal, if you’re an unreal engine developer, I would highly recommend it. I think what makes it special, is that you dont need to create your own code, I already implemented a TON of custom built in events, for any purpose you might need. even walking, destroying actors, playing sounds, changing the typing sound, typewriter, and so many more features it also has visual editing, it includes choices, changing the location of the text, custom delay on custom characters, font, color, size, and a lot LOT more!
https://hope-lion.itch.io/dialogue-system-advanced-developer-options I hope you will enjoy it, thanks for your time!
Well this isnt a game, but it is a game asset for unreal engine I made a dialogue system for unreal engine, featuring almost everything you can imagine, and it’s free! Link:https://hope-lion.itch.io/dialogue-system-advanced-developer-options
Hello everyone,
I’m Hope Lion, and about a year ago I released a free Dialogue System for Unreal Engine on itch.io. Since then, I’ve continued improving it based on community feedback, and I wanted to share the current version with you all.
This dialogue system is designed to give developers full creative control over how dialogue looks, feels, and behaves in their games. Whether you’re building cinematic cutscenes, ambient narrative sequences, or dynamic character interactions, this system provides the tools to make dialogue a powerful storytelling element.
Key Features:
Fully customizable text behavior including font, size, outline, spacing, skew, and effects like adjustable shaky text.
Speaker & line system for flexible narrative structure.
Custom dialogue box design to fit any UI style.
Precise text transform and positioning inside the dialogue box.
Typewriter effect toggle and speed control per line.
Custom character delays for natural pauses and dramatic beats.
Advanced developer controls for layered and seamless text effects.
Timed auto-advance for passive storytelling and cutscenes.
Built-in game integration tools: sound playback (voice acting ready), player look-at system, actor movement, and spawn/destroy actors by tag.
Supports dialogue choices for branching narratives.
The system works well for cinematic narratives, stylized UI sequences, horror or glitch effects, and any experimental text-driven projects.
You can find it for free on itch.io, and I’m always open to feedback or questions.
Thank you for your time!
Link: https://hope-lion.itch.io/dialogue-system-advanced-developer-options






