The pack doesn't. It's just a base for you to add on to. I just added my own clothes, hair, etc. for the purpose of the screenshots. I'll make an NPC pack some time with some of these, but that would just have some limited animations.
DanVelasquezArt
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Thanks for the words! The palette isn't limited necessarily, but it's focused on highly saturated/vibrant shades of color (I don't have a true black it's just a super deep purplish/gray). And the characters are from my Teeny N Tiny character based (https://dan-velasquez-art.itch.io/character-base-teeny-n-tiny). I just made a couple characters from that pack to put into here.
Link to shop: https://dan-velasquez-art.itch.io/character-base-teeny-n-tiny
It's been a long while since I've released anything, but here's a complete handheld inspired RPG top down character base - ideal for turn based, farming, sims, light action RPG, tactics. It comes with over 20 skin tones across natural and gameboy styles. Highly customizable. Consider picking it up for your project and edit until your heart's content.
Store link: https://dan-velasquez-art.itch.io/platformer-starter-pack
This is the perfect all-in-one platformer starter pack for your game dev needs! Couple this with my Thicc N Juicy character base and you got yourself a great leg up. I've put together a spritesheet with a variety of grass-based tiles, additional propers, a variety of sky backgrounds some basic GUI needs, a pair of enemies, and tossed in a custom font you can use (.ttf file type).
Here's what you get in this 16x16 pack:
- Skeleton enemy spritesheet (idle, walk, run, jump, crouch, damage, death)
- Slime enemy spritesheet (idle, walk, jump, damage, death)
- Cusom .ttf font (Boxed In) to be used however you want
- Grass tileset (ground, two types of slopes, platforms, pillars, etc.)
- Sky backgrounds in 6 colors (broken into layers and compiled options)
- Hazards (lava, water, acid, quicksand, 4x spikes)
- Color blocks small (red, green, blue, yellow)
- Color blocks long and tileable (red, green, blue, yellow)
- Exclaim blocks (red, green, blue, yellow)
- Bridges (tileable)
- Rocks
- Flowers
- Grass blades
- Birds (red and blue)
- Chains (tilable)
- Wooden box
- Wooden barrel
- Exit sign
- Heart containers (full, half, empty) for GUI or in-game collectable
- Gold key for GUI or in-game collectable
- Skleton key for GUI or in-game collectable
- Coin for GUI or in-game collectable
- 1UP for GUI or in-game collectable
- Life icon for GUI or in-game collectable
- Clock/timer
- Set of digitals (: x 1 2 3 4 5 6 7 8 9 0) in small, medium, and large
- Boxed In custom font (.ttf file)
Store link: https://dan-velasquez-art.itch.io/gui-pack-bars-n-boxes
Just put out a new GUI pack on my page. Colorful, saturated and modular for those that want to make their own sizes for things like inventory, dialogue boxes, menus, etc. It comes with plenty of options for showing health/armor/mana/stamina type bars, but can also be used to make menu changes in things like audio levels. I packed in two custom fonts I made - both as installable .TTF fonts and in the spritesheet for the full effect (drop shadow and black outline).
Store link: https://dan-velasquez-art.itch.io/gui-pack-finger-click-n-good
Put out a big update to my latest GUI pack. Everything is now in color! Aside from the handheld asethetic, I gave my pack a full color blast. Feel free to edit these little UI sprites to whatever you want!
Link to shop item: https://dan-velasquez-art.itch.io/gui-pack-finger-click-n-good
Put together a big collection of GUI elements (buttons, keys, dialogue boxes, stat bars, etc) with a wide range of variations to give devs options! Right now, it's in line with my current Handheld line of packs (in terms of color), but I'll be expanding into full color as a planned update. If you or someone you know is in need of some very cute UI items, send em over!
Thanks! Yeah, things are starting to pick up with going back to work (I'm an art teacher by profession), but with the time I have outside of it, my plan is to implement a full roll animation (I have one for my Short N Stubby pack) that will have a slight wind-up, then hop up slightly, then roll, land, recover, and get back up into place. In addition, I'll be working on updating the pack with the skin tones I brought into my other pack. That's a high priority for me to be more inclusive and represent more than just what you traditionally see on itchio for packs like this.
I appreciate the suggestion though and look out for updates here and on my twitter @danvelasquezart - I post about updates there mostly.
Store link: https://dan-velasquez-art.itch.io/handheld-town-n-around
Put out a handheld style and inspired set of tiles (exterior, interior, and objects to clutter the world up!)
Everything is made with 16x16 sprites in mind
Perfect for your top down adventure games!
Put out a massive update yesterday for my Short N Stubby character base - 20 skin tones for every current (and future) animation.
Store Link: https://dan-velasquez-art.itch.io/character-base-short-n-stubby
Store Link: https://dan-velasquez-art.itch.io/character-base-short-n-stubby
This is an animated base pack for characters suited for 2D games - top down primarily. This cute little character is yours to edit and mold into your own for your projects. I simply want to create multiple animations for various scenarios, so developers and artists can focus on customizing and getting right to the point.
All animation spritesheets, individual PNGs, and GIFs are made according to my personal preference. You can, of course, change animations in your engine and select to us the same/more/less/difference frames for your in-game animations.
Over 150 hand-drawn frames across 17 unique animations in 4 directions (north, south, east, west) - with more planned! I'm really trying to make this the kitchen sink of character bases and include animations across basic movement, shooting, melee combat, dialogue/unique, and more. If you have suggestions for types of animations you'd like to see added, comment below!
This pack contains the following animations (you will get a spritesheet, individual PNGs, and GIFs with recommomended animation speeds/setup):
Basic Movement (4 directions)
- Death
- Hurt
- Idle
- Idle & Carry
- Interact
- Jump
- Obtain
- Roll
- Run
- Walk
- Walk & Carry
Melee (4 directions)
- Attack - Slash 1Handed
- Idle with Weapons/Shield
- Roll with Weapons/Shield
- Run with Weapons/Shield
- Walk with Weapons/Shield
- Shield Block
Store Link: https://dan-velasquez-art.itch.io/2d-shooter-pack
Is this a stand up fight, sir.....or another BUG HUNT?!
I am beyond excited to release the Bug Hunt update today. Inspried by the sci-fi/action/horror classic Aliens, the new Extra Gun on the list in the Pulse Rifle. The sprite comes in 4 color variants - Metal, Salvage, Xeno-Blood, and Classic. In addition, it comes with the Golden Gun variant. They each have a unique and matching ammo magazine for use. If you're using the bullet sprites from the gun pack, I recommend using the Assault Rifle ammo sprites. VVVVWAP! Fry half a city with this puppy :)
Let me know if you think I should add other weapons inspired by popular culture, film, games, etc. Redownload the main file to gain access.
Remember, stay frosty!
STORE LINK: https://dan-velasquez-art.itch.io/character-base-thicc-n-juicy
I've been working on this pack on/off for months and I've finally focused enough to get it finished for an initial release. The base is always in development and will be updated frequently with animations I want to add, but also the community might see a need for. My goal with this pack was to create a kitchen sink sort of character base instead of making a bunch of add-ons or more paid access to animations. While the cost may go up with more and more animations added to it, purchasing now would make sure you get all future updates at no extra charge. I'll just replace the one file available for download, so you're also not downloading or merging multiple times.
The store page has an extensive list of things I'd like to add or add-on packs I'll make (things like weapons, armor, etc.). I'm also open to folks creating and selling their own unofficial add-ons for my base. Just connect with me in the various ways mentioned on the store page (discord is best) and we can discuss what you have in mind.
I'm glad I finally have been focusing more on this and driving myself to finish this for whoever might need it. Sound off in comments with questions, concerns, or suggestions on what you'd want to see added to this thicc boy. Thanks to everyone reading this and I look forward to working with you!
Below are some images of it in use (screenshot imagery is done by me), some animations, animations alongside add-ons, and a self portrait.




Store link: https://dan-velasquez-art.itch.io/2d-potions-pack
GLUG GLUG GLUG!
Pick up a MASSIVE set of different potions for your game dev needs! You want a set of poisonous or radioactive debuffs for your player? I got you. Maybe you have a dark magician needing to replenish Abyssal magic? I got you! Or you want some empty bottles to fill up that inventory space in your menu? I. Got. You.
In this pack of over 400 potions, you will get the following:
- 22 different themes/sets of potions
- Handheld
- AYY4
- Dark Fantasy
- Powder Puff
- Colorized Assorted
- Red
- Orange
- Yellow
- Green
- Blue
- Purple
- Pink
- Brown
- White
- Black
- Bolt
- Frosty
- Magma
- Noxious
- Radioactive
- Cosmos
- Abyss
- Each theme/set is made up of 10 potions
- All potions come in two outline styles - black and bright
- So really...you have 440 potions to choose from
PRO-TIP: The Frosty theme/set could serve as a good empty bottle as well!
Each sprite is constrained to fit within 16x16.
Credit is not necessary, but if you create something using this tileset I'd love to see your work (you can comment with a link to your projects, images, etc.).
CONTACT: Follow and reach out to me on Twitter, Instagram, TikTok, Ko-fi, Snapchat, Facebook, and Twitch @danvelasquezart
SUPPORT: Support me in creating new assets via my Ko-fi! While you can pledge a monthly membership, you could give me a one-time (or multiple times) tip! Visit me at https://ko-fi.com/danvelasquezart
LICENSE: This asset pack can be used in free and commercial projects. You can modify the assets as you need (CHECK OUT THE SCREENSHOT FOR IDEAS ON NEW ANIMATIONS). Credit is not necessary, but always appreciated. You may not repackage, redistribute or resell the assets, no matter how much they are modified - this includes as NFT's
RECOMMENDED PACKS: Below are packs I've created that complement this one very well (it's almost like I planned them to work together).
STORE LINK: https://dan-velasquez-art.itch.io/handheld-characters-pack-top-down-2d-rpg
Do you also suffer from frequent nostalgia breakdowns?
Here's your chance to rebuild those dreams from the ground up! This pack is perfect for giving your game a wide variety of player options & NPCs to fill your RPG world up. Colors are blasted out and saturated for a brighter old school feel.
In this pack of 50 characters, you will get the following:
- Idle and walk animations for all 50 characters - total of 400 frames of animation
- Each animation is done in four cardinal directions (north, south, east, west)
- Wide variety of character types including humans, punks, jocks, ghosts, Satan, flower pots, and more! Did I mention ghosts? They're my favorite.
- Individual PNGs of each animation for each character
- A sprite sheet (with READ ME explaining which rows are what) for each character and their animations
- A sprite sheet with each character numbered to easily navigate the folders
Each sprite is constrained to fit within 16x16.
Each sprite was designed with a top-down perspective in mind and go well with 8x8 or 16x16 tilesets (8x8 preferred). Perfect for those old school RPG feels.
Credit is not necessary, but if you create something using this tileset I'd love to see your work (you can comment with a link to your projects, images, etc.).
CONTACT: Follow and reach out to me on Twitter, Instagram, TikTok, Ko-fi, Snapchat, Facebook, and Twitch @danvelasquezart
SUPPORT: Support me in creating new assets via my Ko-fi! While you can pledge a monthly membership, you could give me a one-time (or multiple times) tip! Visit me at https://ko-fi.com/danvelasquezart
LICENSE: This asset pack can be used in free and commercial projects. You can modify the assets as you need (CHECK OUT THE SCREENSHOT FOR IDEAS ON NEW ANIMATIONS). Credit is not necessary, but always appreciated. You may not repackage, redistribute or resell the assets, no matter how much they are modified - this includes as NFT's
Just released my 2D Shooter Pack. It has 15 weapons, 8 different weapon types, ammo unique to each type (3 different sized sprite per bullet), ammo packs, and health packs. I'll be updating this pack, so pick it up now to lock in your price and receive future updates for free!
Page link: https://dan-velasquez-art.itch.io/2d-shooter-pack
What settings should I use for Size if I'm trying to keep it 32W x 16H or 64W x 32H? Can you explain exactly how the Size is measured? For example if I do 7 left, 7 right, and 10 height, where are the measurements happening exactly? Because if I do a 5Lx5Rx10H box, the total width from furthest pixels is 22 and the height of the box is 21. Just want to make sure I understand how to use it better. Thank you!