Got Portal 2 vibes. Cheated with gravity the whole way to the last level and got stuck on pillars. You've got me there, nice trick to make easier path away from main goal. The graphics are simple, but that skybox and dark blue color brings atmosphere.
CyberTek
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Love character design and visual style, got old snes vibe. Nice comic intro and ending.
Found two things weird. First is pause at start, couldn't understand the moment when timer starts and get character conrtol. Second is spike damage, some special effect on hit would be nice, cause I couldn't understand why I loose.
Had fun shooting wolves and exploding things. Can't get rid of idea, that it is me, who destroys the base, neither hungry wolves. Like low-poly style. The idea of making backround music as in-game gramophone is greate!
As mentioned before - things to improve are wolves a.i. and shooting speed. I'd also add manual reload and some info about ammo.