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CurePotion

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A member registered Feb 22, 2025 · View creator page →

Creator of

Recent community posts

Thank you!
I'm planning to expand ship upgrades and customization a lot.

Yes, the older versions are available on my Patreon for free

Hey, feel free to create any reaction videos
Regarding the date of the next update - I don't have any estimations yet

Thank you!

Crates are supposed to drop the items inside if they're tilted more than 45 degress. If you're talking about some different issue, please describe it in more details.

This is absolutely incredible work!

I can't believe it's even possible 😅



Will be fixed =)
(2 edits)

Thank you!
You can rotate the item you are holding using R (by default)

I'll try to make introduction to the mechanics more accesible next time

Also, what were the bugs?

Thank you for playing!

I'll see what I can do about introducing the ship systems

(2 edits)

I assume you're playing on Linux
In any case, I'm working on this issue

Thanks, I think I'll add an objective marker there

If you can -- reach out to me on Discord and send the log file, or just tell me what the console says when the lag happens

Inventory rework is planned, I'll see what I can do about backpack to make it more intuitive

Hey, thank you for suggesting your ideas!
I might take inspiration from these in future if I decide to add Nuclear related content

All the airlock issues are fixed (current build is updated)

Regarding VR support: these are 3rd party modding tools that rely on specific camera and UI setup in Unity. Since my setup is fully custom, the only way to make VR work is full implementation from my side, which is not planned any time soon.

(1 edit)

7th iteration is out

6th iteration with fixes will be publised soon 🫡

yes, starting from the 3rd iteration

(1 edit)

I see, thank you for the details, we're investigating this issue right now, it turned out to be much more interesting 😅

I'll unlock the door after talking to the bot

Edit: sound issue should be fixed now, 4th iteration build soon

Yes, and you can find already created ones in the `Custom content` channel of our Discord server

Most people voted for bringing back the windows, so they're back now

(2 edits)

Windows are back, current v0.8.9 is updated

1. I added an alarm light in the airlock and changed oxygen concentration calculation, just in case. But I still need to know how to reproduce this
2. Crates should be fixed, found a few issues
3. Ragdoll is fixed 

(3 edits)

What are the sound bugs?

The main reason for removing windows is horror. There are also a lot of technical reasons. In any case, I kept the old models and will probably "enable" windows for the harmless difficulty

just uploaded =)

❤️

(1 edit)

Identifiers for buttons will be back once I'm finished with their translation part. How can I reproduce the "items stuck in the crate" issue? Is it 0.8.9 (Windows) version?

(2 edits)

Hey, thank you for support!

I'm planning to add more routine in the near future. Combined with the harmless difficulty, you can achieve the same "peaceful everyday workday"

Co-op is a massive thing to consider, I have a lot of ideas floating around, still I need to establish the core gameplay first. So, I cannot promise anything, but we'll see

You can download Russian localization on our Discord. I helped with everything needed in order to release it. We discussed biology and scientific names of the creatures there as well

(2 edits)

Fixing boring flights is my next goal after 0.8.9. I increased the max ship speed to 30 as a temporary solution

Disabled/broken climate controller is indicated on the left screen of the pilot panel. I added more info on how temperature works in the manual

Crates and oxygen candles are fixed. Thank you for playing and giving feedback 🤝

(1 edit)

Hey!

Selling and buying furniture is in plans

I probably won't change shops, but add some sort of delivery request and ability to see what is sold on each station

Container task is bugged, will be fixed in the next update
Chip stand and oxygen station will be fixed as well

Fuel doesn't deplete because of the "Fuel consumption" setting that is set to 0 on harmless difficulty, that was a mistake

Thanks for playing and sharing with your feedback!

thanks for playing!
MMU will be more visible next time =)

Unfortunately, this task is bugged. Update with fixes soon.

this is intended behavior

I'll work on these, thank you for reporting everything 🤝

(1 edit)

Please, send me your save file (through Discord, if possible), I'd like to make sure evrything loads propery

Thank you for giving details, I'll look into that

Are the coordinates on the tablet bugged? If so, reach out to me on Discord, I can help with that.

You can find it under the pilot panel inside the cockpit. I'll make it more clear in the next update.

I'll work on the inventory system

<3

Hey, thanks for playing!
I recommend to start over or continue on v0.8.8 (newer version), because it has some funny stuff v0.8.6 doesn't =)

Press B (by default) to enter the interior mode. There should have been a tip, telling you about that. Other issues will be fixed.