Hey, thanks for playing!
I recommend to start over or continue on v0.8.8 (newer version), because it has some funny stuff v0.8.6 doesn't =)
CurePotion
Creator of
Recent community posts
Thank you for your feedback. Some of the issues you described are going to be fixed in the next version. I'll continue working to fix everything.
If you can -- please check if your save files are overwritten in the directory itself, because this might be UI update issue.
Events and immersion mechanics are also planned, my task here is to keep everything not overcomplicated.
Thanks a lot for reporting this and offering your help!
It would be hard for you to debug such things, plus Unity has built in features for that, so I'll make sure everything unloads properly next time. If you can -- just try saving and loading the game and let me know if memory usage gets better, I would really appreciate that.
Temperature and oxygen systems will be reworked, as well as the monster and the horror part in general. I'm planning to change ship upgrades and layout in the future, so you can place the systems in any room. I'll make all the related mechanics much less punishing (especially for the normal difficulty).
Regarding the radio -- you need to put your music inside a special folder (or choose it yourself). I'll add fallback tracks for the next update. Also, crashlogs could really help figure out what causes the crash, so yeah -- send them to me if you can.
I want to decrease the amount of trash and dirt with lower difficulties. Moving posters and hanging furniture are in plans.
Thank you for playing and sharing with your thoughts!
This is a known issue, which should already be fixed on my side. I just disabled contamination when you're in space and reworked how it works a bit. For temporary fix -- set your tick speed to something like 0.1. Task is considered as completed when the amount of currently dirty panels is less than the amount of initially dirty panels by 8. I hope this helps. If not -- let me know.

