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CurePotion

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A member registered Feb 22, 2025 · View creator page →

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Answer to the last question is yes 😅, but it's not supposed to work like that. Most of these are reported and fixed, but you still managed to find some new ones. I added them to my TODO list, thank you for reporting all of them!

Space movement is going to be different in the next version, it's already reworked 🫡

<3

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Thanks a lot for reporting this and offering your help!
It would be hard for you to debug such things, plus Unity has built in features for that, so I'll make sure everything unloads properly next time. If you can -- just try saving and loading the game and let me know if memory usage gets better, I would really appreciate that.

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Yes, I have a lot of plans to make the layout much more interesting.

Also, I decided to go with the free ship building where you place differently shaped rooms anywhere you want.

I like this idea. Passive scan is going to be an updagrade for the scanner, but sacrificing your resources for information is a really good point of view on this problem I think.

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Temperature and oxygen systems will be reworked, as well as the monster and the horror part in general. I'm planning to change ship upgrades and layout in the future, so you can place the systems in any room. I'll make all the related mechanics much less punishing (especially for the normal difficulty).


Regarding the radio -- you need to put your music inside a special folder (or choose it yourself). I'll add fallback tracks for the next update. Also, crashlogs could really help figure out what causes the crash, so yeah -- send them to me if you can.

I want to decrease the amount of trash and dirt with lower difficulties. Moving posters and hanging furniture are in plans.

Thank you for playing and sharing with your thoughts!

Haven't heard of such a problem yet. Are there any errors in the console? If you can -- please reach out to me on Discord and send me your save file where this happens. I would really like to fix this.

Unironically, sometimes I really need such criticism. I agree with everything. Thank you for the honest feedback!

Interesting, I'll look into this. Thanks!

Oh, very nice! Thanks for letting me know, this is a much easier way to fix the issue. I'll work on the loading error anyway, but I will also add this to FAQ

This is a known issue, which should already be fixed on my side. I just disabled contamination when you're in space and reworked how it works a bit. For temporary fix -- set your tick speed to something like 0.1. Task is considered as completed when the amount of currently dirty panels is less than the amount of initially dirty panels by 8. I hope this helps. If not -- let me know.

Apparently there is an issue with GlobalData file loading on Mac for some reason. If you want -- you can reach out to me on Discord, I'll send one for replacement.

Where does this happen? In general, more details can help.
(Thanks for the support btw <3)

Mostly whenever it's ready, but I usually post updates about the development progress on our Discord. The next update promises not to be that big, so it should take much less time than the currently available one.

Both issues will be fixed.

Thanks for playing and reporting!

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Put the chip on the table in front of it and then execute the "Completed" command

I appreciate that a lot! ❤️

Reach out to me on Discord (if you're on our server), I'll give you supporter role.

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That's an interesting bug, if my assumption is correct, then it should be fixed already on my side. Thanks for reporting, I'll try to reproduce this anyway. Also, I want to rework the horror part of the game, so expect the creature to be more passive next time 😅

Crates are going to be reworked for the content update. Thank you for the support!

This is already reported and will be fixed in the next version.

Thanks!

<3

This may sound weird, but it causes TONS of bugs, so I decided to disable it. I think I'll work on that for the next update.

The horror aspect of the game is still WIP.

Regarding the second issue -- this is most probably a bug, haven't heard of it before. Would be nice if you could provide more details here or in the suggestions channel on our Discord.

This is a known bug, temperature system will be reworked.
Thanks for playing <3

It's possible but I was recently banned from Play Store 😅
Also, their policies towards indie devs are terrible

After I changed how health system works, they serve no purpose. I'll fix that for the content update.

I'll work on the airlock door issue.

The game will definitely have more items/furniture with bigger storages.

The monster becomes aggressive right after you complete the last task.

This stuttering is most likely related to the error (or rather hundreds of them at a second), caused by the breathless at some point. Turning off object shadows might increase your performance in general, but in case of intermittent stuttering as you said, it has to be a memory leak (check the console to make sure). To get rid of this, simply save and load the game (use f5 and f9 hotkeys if you want) or just stop the ship. This issue will be fixed in the upcoming update.

Also, thanks for playing and supporting the game <3

These rooms appear with upgrades

I'll add much more ways to carry items in the future content update. Selling terminal will be much bigger on the main station. Also, I'll rework the terminal model a bit, so it's going to be much more convenient to sell your items.

Walking animations can be disabled through the settings. But the idea is good, I'll consider doing that.

Backpack saving is already reported, so it will be fixed, but thanks for reporting anyway.

You just need to survive a certain amount of time (around 9mins on normal difficulty), then it's not going to appear even again

Thanks for playing and sharing with your opinion!

Sleep deprivation and hunger can be disabled in the settings if you really don't like them. They're part of the resource management, but it's a totally good point about the ship maintenance. We've already discussed that in our Discord and I think future updates in this field will make flights much less boring.

Regarding the fuel system, I think I'll create a poll about that in our Discord.

I agree about the trash box capacity, too.

Will work on these.

I'm aware of this problem, this will be fixed. For now, if you want to continue, use "tp_fwd" command through the console

If you're docked, the breathless shouldn't be able to harm you.
Use lockers/closets to hide, use alarm to lock all the doors or just close all the doors and hope it won't open all of them that quick 😅
Monitoring its location on the ship scanner, you can just avoid it, because its target is your cockpit. In case it enables the alarm, just unpower the ship.

Thanks a lot for playing and reporting the issues!
I'll try to upload fixed version ASAP 🫡

Yeah, I'll work on the balance.

Regarding the drills, there is a bug when they just disappear (it's going to be fixed). Other than that, you just need to manually start the drills and wait for them to mine some ores. You can also melt your items, if you really don't want to wait.

Other flowers produce more oxygen (green one produces the most), so planting them should help. I'll add a proper explanation for that and lower the requirements (at least for the normal difficulty)

Thanks for playing and sharing with your feedback!

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1. This is a bug and I already know the reason 😅

2. I assume you play on the expert difficulty. Regardless, this definitely needs some balance, I'll work on that.

3. Close the doors, use alarm or use the ship scanner to see where it is at the moment. I'll make a proper indication of its presense and movement. Also it cannot kill you if it doesn't see you, so you can just hide or move to another room. You'll need to wait until it becomes less aggressive or leaves the ship.

4. Heart rate means something "scary" happens, in your case it's definitely aggression of Breathless. I guess this needs more visual feedback to indicate that something is going on.

Huge thanks for playing and reporting these issues! I'll try to publish the next update with all the fixes as soon as possible.

Hey, thank you for playing and sharing with your feedback!

The economy does need some balancing, I'll definitely work on that. Make sure you don't have enabled afterburner to not waste more fuel, I'll make a proper indication of that for the next update.

You can put trash into a trash bin, get a trash bags this way, sell them and earn a lot of money. Or just sell space suits or any other useless items. Apparently, 20 trash bags is enough to buy max hull upgrades for your ship 😅