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CurePotion

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A member registered Feb 22, 2025 · View creator page →

Creator of

Recent community posts

(1 edit)

Hey!

Selling and buying furniture is in plans

I probably won't change shops, but add some sort of delivery request and ability to see what is sold on each station

Container task is bugged, will be fixed in the next update
Chip stand and oxygen station will be fixed as well

Fuel doesn't deplete because of the "Fuel consumption" setting that is set to 0 on harmless difficulty, that was a mistake

Thanks for playing and sharing with your feedback!

thanks for playing!
MMU will be more visible next time =)

Unfortunately, this task is bugged. Update with fixes soon.

this is intended behavior

I'll work on these, thank you for reporting everything 🤝

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Please, send me your save file (through Discord, if possible), I'd like to make sure evrything loads propery

Thank you for giving details, I'll look into that

Are the coordinates on the tablet bugged? If so, reach out to me on Discord, I can help with that.

You can find it under the pilot panel inside the cockpit. I'll make it more clear in the next update.

I'll work on the inventory system

<3

Hey, thanks for playing!
I recommend to start over or continue on v0.8.8 (newer version), because it has some funny stuff v0.8.6 doesn't =)

Press B (by default) to enter the interior mode. There should have been a tip, telling you about that. Other issues will be fixed.

Thank you for your feedback. Some of the issues you described are going to be fixed in the next version. I'll continue working to fix everything.

If you can -- please check if your save files are overwritten in the directory itself, because this might be UI update issue.

Events and immersion mechanics are also planned, my task here is to keep everything not overcomplicated.

Sending your save file to me on Discord would help a lot. Also, I could fix it and send it back to you if you want.

Woah, that's cool. How well it runs?

It's located at zero coordinates

wdym you're playing on mobile? 😅
The ship should be located in front of the main station.

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Look at the target coordinates on the pilot panel

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I removed the couch. There is a climate controller now, so the code if fully visible 🫡

You should either use a spacesuit or upgrade your ship to get the climate controller. Constant temperature is a bug that is going to be fixed.

The other code is behind the couch

The code is written on the wall (it's 1111), I'll make it more visible in the next version . You can fail entering the code how many times you want.

Planning to do a long video about it

I'll work on these issues, thank you for your feedback!

I'll try to publish the next update this week. Horror part is going to be reworked there. 

Answer to the last question is yes 😅, but it's not supposed to work like that. Most of these are reported and fixed, but you still managed to find some new ones. I added them to my TODO list, thank you for reporting all of them!

Space movement is going to be different in the next version, it's already reworked 🫡

<3

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Thanks a lot for reporting this and offering your help!
It would be hard for you to debug such things, plus Unity has built in features for that, so I'll make sure everything unloads properly next time. If you can -- just try saving and loading the game and let me know if memory usage gets better, I would really appreciate that.

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Yes, I have a lot of plans to make the layout much more interesting.

Also, I decided to go with the free ship building where you place differently shaped rooms anywhere you want.

I like this idea. Passive scan is going to be an updagrade for the scanner, but sacrificing your resources for information is a really good point of view on this problem I think.

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Temperature and oxygen systems will be reworked, as well as the monster and the horror part in general. I'm planning to change ship upgrades and layout in the future, so you can place the systems in any room. I'll make all the related mechanics much less punishing (especially for the normal difficulty).


Regarding the radio -- you need to put your music inside a special folder (or choose it yourself). I'll add fallback tracks for the next update. Also, crashlogs could really help figure out what causes the crash, so yeah -- send them to me if you can.

I want to decrease the amount of trash and dirt with lower difficulties. Moving posters and hanging furniture are in plans.

Thank you for playing and sharing with your thoughts!

Haven't heard of such a problem yet. Are there any errors in the console? If you can -- please reach out to me on Discord and send me your save file where this happens. I would really like to fix this.

Unironically, sometimes I really need such criticism. I agree with everything. Thank you for the honest feedback!

Interesting, I'll look into this. Thanks!

Oh, very nice! Thanks for letting me know, this is a much easier way to fix the issue. I'll work on the loading error anyway, but I will also add this to FAQ

This is a known issue, which should already be fixed on my side. I just disabled contamination when you're in space and reworked how it works a bit. For temporary fix -- set your tick speed to something like 0.1. Task is considered as completed when the amount of currently dirty panels is less than the amount of initially dirty panels by 8. I hope this helps. If not -- let me know.

Apparently there is an issue with GlobalData file loading on Mac for some reason. If you want -- you can reach out to me on Discord, I'll send one for replacement.