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A member registered Jan 07, 2018 · View creator page →

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The gameplay and graphics, I feel, are solid. I felt like I was slowly crawling through the dark caverns, hoping I'd find my way out. If I may have just one complaint: the one section that combined the use of falling rocks and temporary platforms felt somewhat random, in that if you don't start it at just the right timing, you'll either get hit by a rock, or you'll fall to your death while avoiding getting hit by a rock.

I like the idea of having a physical spellbook that I need to read through in order to cast spells. That said, I couldn't tell whether or not any of the spells I cast were actually worked, because there was no feedback aside from the windsock occasionally pointing in a different direction. I ended up just typing random words from the spellbook and hoping that something good would happen.

Wow, this is actually a really cool concept! I definitely would like to see more of this, although I found having to restart the level upon taking a wrong step to be somewhat annoying.