A new update rolled out that brings us the FIFTH champion! Unfortunately the visual assets haven't been updated yet, but with the new champion comes a new shield. Looking forward to seeing what he actually looks like when he's updated!
CrackedCoffeeCup
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Hey dev :) Finally got round to giving your game a crack, and it was actually a lot more enjoyable than I expected it to be. It still lacks depth, but that's to be expected, given that it's a very early access demo intended to show off the game mechanics and not much else. I'm looking forward to seeing what you do with it in the future!
G'day again, fellas :) Looks like we've got some more updates!! As of yesterday, the arena has been reworked again to make it look even more awesome than it already does. Some changes were also rolled out to adjust the way that physics work inside of the arena, making it easier to hit gladiators for a home run, up and out of the arena :p
Cheers!
G'day again fellas! Hope you're all doing well :)
I did another update video a few days ago and thought to share it with you here. I'm going to do another soon though because apparently some robo dogs have been added to the arena now?! Will post the latest update for that over the weekend :) In the meantime, this covers the most recent changes up until last weekend.
Update ya again this weekend with a new dog update video :)
Cheers!
G'day lads!
In the spirit of keeping those of you without the game updated on what's new, there's been a new build released that changes up our gladiator's hand model, as well as a few other things (like a HUGE boulder we can use as a weapon!!).
Not the most functional weapon in the game, but it certainly does make for a lot of lols.
G'day lads.
It's been quite a while since I hopped back in to do a video of AW2, so I was pretty excited to try out AW3 earlier today. Needless to say, it's more of the same fun that we know and love but now with a whole slew of guns (and lightsabers) at our disposal.
I know it's not going to be publicly available for a while yet, so I thought I'd share it with those of you that are still waiting for the alpha build to come out on Itch.
Cheers :)
Hope y'all are enjoying Gorn since it went live on Steam a couple of days ago :) I know that there are a few of you for one reason or another that aren't able to buy the game, so I'm going to continue sharing update information with you over here so you can keep up with its development even without owning it yourself.
Today I took a look at the most recent update that added a gong, some different underpants and an old new character model, if that makes any sense. The arena also got even more amazing :p
SO!! In less than 24 hours, Gorn is about to go live on Steam!! In celebration of its release, I decided to do another update video bringing you all up to speed on the final changes made to the game, before you get it in your own hot little hands and BOY OH BOY, are things looking schmick :) Especially the addition of the new Champion Bosses, bringing the current total up to four!
Hope you enjoy it and it satisfies your cravings until Steam releases the hounds tomorrow :p
G'day lads!
I know a lot of you still don't have access to the latest build, so like I always do, I've put together a cover video showing off all the latest updates that have been rolled as Gorn approaches its official release in just under 2 weeks time.
The game's undergone a massive visual overhaul in what used to be the elevator room, and has now transformed into some medieval castle-like prison thing? It looks phenomenal to say the least. There have also been a few other changes and additions implemented over the past week or so, and no doubt more to come. Oh - did I mention that there are BOSS FIGHTS now?! Yeah. Champion Battles are now a thing.
If anything else cover worthy pops up I'll definitely do another video of it, but for now, I leave you with this.
Cheers!
Ahoy there fellas!
Just after I got round to covering the massive update a few days ago that brought us hearts and skeletons, we got another surprise earlier today that gave us the ability to knock peoples' eyes out of their head .. and have them dangling and swinging around in the breeze for all to see (no pun intended).
Gorn's certainly taking things to new levels. That's for sure lol.
Cheers lads!
G'day lads :)
The number of updates that have been rolling out lately are hard to keep up with, but today's is reeeally something special!! We've got skeletons in every model now .. HUGE beating hearts that you can rip out of the gladiators' bodies .. a completely overhauled arena AND, various other small additions like eye articulation and teeth shattering.
As usual, I did a video for those of you that don't have access to the latest build, so here you go! I did my best to cover everything that you're not likely to have seen or experienced already.
Cheers!
G'day lads :)
As some of you may or may not be aware, another update was rolled out on Steam yesterday, including new armor textures, some changes to the arena, new challenges (they work now) and also a new skin to the bow.
I did a video that may be interesting to those of you who don't have the latest version.
Cheers!
G'day guys :)
Not sure if you heard, but an update was made to the game that causes the gladiators to cough up blood when you punch them in the balls (among other things). Decided to do a little video on it where the main goal was to punch as many testicles as possible. Definitely one of the best features implemented so far imo lol.
G'day fellas :)
The time has now come!! We can now finally make axes and shields!! There are also a whole bunch of other awesome things that rolled out with the latest 0.0.73, and a few surprises from 0.0.8 that seemed to roll out early!!
I did a complete overview of the update/s and everything included, that you can find below -
Cheers :)
G'day guys :)
Today I decided to push my PC's limits and see how many ingots I could fit inside my shop.
I managed to get up to a total of 5,250 before I gave up. I didn't want to risk my PC crashing and losing my hour long video lol.
Either way, I've never seen so many ingots in my life .. holy crap ;p
G'day guys :)
I did another video today where I attempted to answer some questions and requests from viewers on the previous video.
One of the most interesting requests was to see how much we could actually fit in the one order container, and what would happen when we broke it open. I tested it with 110 items (everything except polearm grips) and then 120 items (everything with polearm grips). The results were lots of fun lol.
I also set out to test the effects of MAX strength and agility skills and whether they actually made any perceivable differences to speed and anvil hits when crafting.
Lastly, I crafted great hammers out of all 7 ingots and compared them side by side (we did this with great swords last time).
Anyone that thinks this might be interesting, is welcome to look :)
Cheers!