pretty cool to see someone with similar game idea lol, good stuff. very well made.
CosmicKosumi
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I really like the visual. The 3d pixelated graphic remind me of the lethal company, and the atmosphere is really good for building pressure and is some what spooky. Though it's quite short and doesn't have much to do. It's just the same thing repeated over, and doesn't seems to have any actual progress. Still, a cool game, I'd to see it being expand post jam.
Damm this game is really well made! the movement feel to smooth to play, you really nail the movement shooter mechanics. And I really like the aesthetic of the game, it really on point with the lucid dream theme of the game. I also really like how the timer is on the sky instead of being a normal ui. very cool!
It's a really fun fast-paced game. While it is very punishing when making mistake, every of them feel like my own mistakes. So it's a good kind of challenging. The sound design is also quite nice. Although the game get repetitive real fast, which is understandable considering there's only 3 type of enemy and 2 weapons. I'd love to see it being developed further.
This game is really well made. it's complex, allowing for strategizing, while also really engaging. I really enjoy building my little town. My only complaint would be that it's hard to distinguish enemy and allies unit, so I couldn't really tell if I'm winning or not. But other than that, it's really fun.
I really love the art style and Risk of Rain vibe it's giving. The control is also fun, allowing your to swim around very fast. Though I think the combat is still somewhat lacking, there's not much to do, and all 3 bosses are the same one. I'd be cool to see more gimmick and variety. I also think that the scaling of the timer is too high, the enemy take a lot of your time off but in return you get a lot of time from killing the jellyfish. While the big number look cool, it make the natural ticking of timer almost obsolete, which ruin the whole point of it being timer rather than just hp. But other than that it's a really cool concept, I think I could see what you're going for when you create it. Wish you luck!
Overall gameplay is really fun! It is straight forward and easy to understand. The music is also pretty good. Althought sometimes I'm trying to move the bomb but it won't move, selection is pretty wierd. The bot is pretty strong i would say took me more than 1 try to beat each of them(or I'm just bad lol). Aside from that I enjoyed playing this game!
Turn-based rpg is really not really the genre that I normally play since it relies on luck rather than skill, but the qte somewhat help with that. The art is nice. Though the game is quite short and there's not much to do. I noticed that the level are randomly generated, so maybe you could turn it into an infinite mode?
It's really not too hard to pick up, the gas leak is straight forward, the bug took me a bit before I found the hammer. But the password things is the real problem, the custom mouse art is simply too big to click on the number accurately. I didn't go further than that because the game bugged, it softlock me at the end of the day, and I'm too lazy to restart from the beginning.
But yeah the main reason that I said it's confusing is because there's no instant feedback on my action (except the bugs, I guess). So I have no way of knowing whether what I'm doing is right or wrong. I think the letter leaving it ambiguous is already good because telling straight forward make it less interesting, but definitely add something to indicate that you're going the right way.
IS THAT DON QUIXOTE FROM HIT GAME LIMBUS COMPANY!??
Joke asides, I think the game is somewhat confusing, it's hard to know whether you're doing it right or not. Overall concept is nice but the gameplay could definitely be refined more. Adding in some sound effect would also be nice, it'd make the game more lively.
As the other comments had said, the artwork is really unique, the rank and the timer. I also think the difficulty goes up too slowly as well. In the begin, it's almost impossible to die if you pay attention, and you just stand there, waiting for the timer to end. In my opinion, if the bullet come from different side, it could make the game more interesting. But this doesn't mean it's not already great.


