Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Construct2notbadnow

11
Posts
3
Topics
1
Following
A member registered Sep 25, 2025

Recent community posts

Thank you

I have been observing this for a long time, especially with animated models. I downloaded this model and animated it using mixamo. Here is the link to the .capx https://disk.yandex.ru/d/fKS7S1Ne-F2KrA

At certain camera angles, parts of the model disappear. How can I fix this?

I was trying to use function create decal in construct 2. But function is didn't work, original model object just destroyed. How to use create decal? 

I found functions in the plugin code in quotation marks. Do they call the built-in babylon.js functions? If so, is it possible to assign rotation functions to the b3dmodel object?

thank you very much

I have a question. I know basic js, I have Java on pc, but I don't know some things. 


1. If i create behavior for your plugin, and load to construct 2, will it work? 


2. How I can do it? do I need a babylon.js SDK? Do I need to think babylon logic?


3.Your code is open? Can I open one C2ADDON file to look – how to work with your plugin? 

ok

I don't understand how to create new topic. Create new post and pin "@PixelRebirth"? 

no, I think you don't  understand my question, i want to know, can I move b3dmodel's bones, rotate or replace position? if it is –  physic ragdoll is possible. How can I type modification for your plugin? 

hi pixel rebirth, I want to make game with regdoll 3d model, but your plugin can't that. How I can type subplugin for moving model skeleton, that is possible?