Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ColdEmber

152
Posts
44
Followers
42
Following
A member registered Mar 08, 2022 · View creator page →

Creator of

Recent community posts

Really cool graphics. I went up to level 3 before being one-shot by some flesh giraffe huhu. The ambient sound really sell the atmosphere too

Very complete game! It works well and the little talk with your crew after jumping are cool. Very solid entry! What's the screenshot on the game page? Space Hulk Editor?

Ahah! They're mean! Thank you for playing ~

The grey ones are really difficult yeah! Didn't have time to balance them properly (wanted also to have ranged weapon to be slower but hit harder), and scout for bugs this year :X That's part of the game!
Thanks for trying it out!

Thank you! The dungeon is just a gradient taking world position into account, and then I slap a grey texture on top.
I spent a lot of time on that victory screen and I love it as well X)
Thank you for playing!

I agree for banter, I had a little storyline, but I burnt out around mid jam and cut it out >.< Thanks for playing!

Thank you for playing :D

Yeah only one of them rebind because of a typo. 
You can try a controller perhaps ?

At first I was like, "Hmm im just gonna play the first level because it's just mach  3" and ended up finishing the game... Well Done!

Really loved the cute art style, and everything is smooth and working as expected. The upgrade system is fun too! I didn't end up changing mons from the start but it was fine and could do the whole game with a fire team.

Thank you for your kind words. And yeah, the game "forgets" to give back the hand to the player on death ( I just didn't write the extra line to do so). I'm sorry about that and other issues.

Ah yeah Slippers found that bug too, but I think it's pretty funny X).

I'll think about doing a full clone of Dungeon Encounter one day (from which almost all the design is inspired from) but maybe after another game or two ~ In the meanwhile, you should definitely check out aforementioned game if you want more.

Woaw, I never thought someone would beat it with the perma death bug lol. Thank you for playing, it's really kind!

Too bad you didn't get any resources, someone else mentioned that, but you should get one when you step on every tile of the level. I actually got the idea for resource from your 2024 entry, but could not implement it. Wanted each character to have a power, and if the characters dies you can't use it anymore until they are rezed (minimap, seeing monsters, healing, seeing enemies time). 

I'm pretty happy that you could finish despite all the problems!

You should definitely check out Dungeon Encounter, from which this entry is almost a direct clone. 

Fun entry! I got to 3 dragonstones until I was slained.The little kombini was really cute. The game overall reminds me of the one you would find on freeware CDs. Really a fun little time thank you. 

Nice entry! A RPGM 3D that does not use too much billboarded stuff so we don't get sick. Boulder to make bridges is quite nice, although I wish there was more shortcuts huhuh. With how hard hitting enemies are, I could only take on 3/4 encounters before my dudes started dying and running of potions.

I played for a bit, unfortunately the game crashed after a while ; - ;  I should have read and used the Windows version.

Thank you for playing!

Ah, I'll put a warning to rebind the key on the title screen then! Thank you for playing!

Thank you so much!

(1 edit)

Ahah, sorry! The encounters are seeded and you can see them and avoid them with the scanner ;/ (placement do changes, whenever you go up/down the labyrinth).
You get energy for the scanner, by mapping the map! I even wrote some text about how people dont like random encounter ahah

I won! Maybe...
Were the members of your team from different comic books ? Nice little game! WIth obviously many dragons

Very cute! The dungeon was nice looking and it was nice to play. I couldn't find how to open that door with the weird looking stone... But the lich was restored. Nice game. The slimes looks a bit cousin of this : https://hephep.itch.io/hephep-fever-retold

Nice Entry, with the slight nod to Dark Spire. Gameplay is what you expect from RPS and I think it was all fixed ? (no dice rolls). Button sound is very nice and it's overall very sober. I mapped the first levels by hand and then got rekt a bit later ~ (should have boiught more mons)

Thank you! Yeah the game should have gone through some playtesting pass

Thank you! I spent so long on Dice'n Goblins that I always put camera near the ground now, it just feel right lol

Thanks! We all love filling them!

Yeah! You're right! The game needs a bit of a balancing thing. I thought it was interesting to leave an "easy way in" for players at the start, but you start to drop better stuff way too late. 

Sorry for the bugs! I really didn't test this enough! I'm glad you spent that much time on it though. Thank you!

Very funny Nice

Really nice environment in this jam game. Great job!

Cool Game! It's immediately fun!

Awesome

Fun little game ~ The SFX when you catch the mouse is truly hilarious.

sorry for the late reply, thanks!

Nice issue!

Really cool!

Very cool!

Queuing for the next game!

Thanks for all those kind words! They mean a lot!

(1 edit)

Sweet. Couldn't beat the final boss, but really like the caveman fighting alien setting, after so much dark chtulu tentacles. Gameplay is basic, but it's alright in a game like this. I wasn't sure if the game was turn based or time based ahah, the ennemies felt like hitting me a bit randomly (I was mashing). I'm not sure why I was falling in the floor as the level progress ? Was it tied to your life ?

To be more precise, I pressed tab and selected the item, but I did not see the "Use" button (maybe it was not big enough or shiney? It's very far from the item.

Ah too bad the game is unfinished, you had a lot going on there. Nice use of AI to illustrate your story, however the text was too fast or too slow, and being able to press a button to get through it would have been nice. Combat would have been okay, but I took a long time to find out how to hit ahah. Steps are way too short, really have to mash the W key here. Nice that you a cutscene with the priestress too, more ambitious than many people!

dundundun dudududun dudu

Ah, it's simple and funny, but get on your nerves after a while. Puny enemies got crushed! Didn't get past the color riddle :c I wish there was keyboard control because all the clicking hurts my hand a bit.