Hi caseit,
Thank you for the bug report! This is indeed true, that you were supposed to be able to try again. Sorry for the inconvience. This game will probably get a major reworking at some point so I really appreciate the feedback! Best wishes~
Hi Riyadth, ooh i'm glad you are enjoying my games! yes, i think there are some shared themes and ideas across genres, as they all have traces of my sensibilities and world outlook as a creator.
Many Spoilers:
As to answer some of your questions, I usually like to leave these kind of details to the interpretation of player but I do also have some intention as creator. How you envision the characters and their motivations is just as valid! This is just my personal thoughts, but it's not necessarily canon.
You might notice that Eve plays a more active role in EXG as the MC's game master. Reminding the MCs overarching lore, telling them to go to bed and keeping them on track of their goals.
Jonas is taking more a backseat in Allele as a game master, only chiming in directly when the MC dies and giving them a snippet of the overarching lore. Nathaniel serves Eve's role more, in telling the MC to go to bed and steer them back on track when they stray too far from the main plot. In my mind, Jonas felt didn't trust himself to be present in the story, that he thought he would be too doting and overprotective, so he made Nathaniel to fill the role and serve as a more stern guide. He often talks about how the hardships the MC endures are necessary preparation.
I don't think I conciously decided to make any of the Allele characters resemble any of my other characters but there will probably be some resemblances. Unlike ADW where the personalities were guided by faction and element, the characters in Allele are mainly shaped by their experiences backstories and roles. I don't think Simon would be so cold and calculating if he didn't deal with studying the plague, corpses and the bloody history of the institution, and I don't think isaac would be such a jaded jackass if he didn't have a loooong history of trust/abandonment/betrayal issues. I could talk about Anthony's issues and why he's like a sweetheart in his route and ruthless in the others, but more of that will come to light in chapter 5 and on. Thank you again for the interesting discussion! Best wishes <3
Hi Riyadth,
Oh!! I'm happy to reply even if the original thread is old XD;
I believe all you have to do it wait out for 7 days without doing anything necessary to complete the quest. Sleep for 7 days and ignore the warnings from Water mage and Katnir won't interact with you enough to feel sympathy. Good luck with all the bad endings! <3
Hello Yuno! Thanks for checking out this game!
In order to start Anthony route, you need to visit the courtyard before the attack on the castle. Taking a walk you will find some vines growing in the wall. Then when you get shut in the wardrobe, pick either the option to peek or escape and leave the bedroom.
You will have the option to go to the courtyard and try to climb the vines to scale the wall to escape the castle. Doing so will run into Anthony.
To start Simon route you need to either escape from the wardrobe or peek and leave the bedroom.
You will have the option to look at the battle unfolding at the front gate. If you go through the gate while Isaac has pushed the enemy back, you can observe him and have the opportunity to make a run for it while he's distracted. Doing so you will encounter Simon.
Hope this helps! Best wishes <3
Hello~ Thank you so much for playing and commenting your feedback! Originally this game was supposed to be short and less detailed but as I got into the project it kept expanding along with the world setting. I'm glad you enjoy exploring the optional details~ i hope even if a character route is not a preferred romance, it can still be interesting to learn about.
Hi there,
I don't know if you will read this, but I wanted to apologize for not seeing this earlier. I didn't know checking for flagged comments was a thing, until my most recent project got some spam posts. Anyway, I wanted to thank you again for sharing your thoughts and how they are much appreciated! I hope you are doing well and best wishes <3
Hi Zack, Aww thank you again so much for the detailed feedback! You've been so helpful <3 I've been working on chapter 4 and I hope to have it available by the end of the month. Isaac got a head start so his route is more developed but I hope you will get to know the other LI more soon as well~ Best wishes!
Hi there! Thanks for trying out the game! The only way to lower his emotion bars is to survive triggering him with a survival skill (intimidate counters rage, pacify counters lust, and convince counters lure) this will only lower his bar by 1 step though so it's best to spread out his emotions evenly. It's possible to finish the conversation without triggering him at all. Good luck!