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codeseed

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A member registered May 29, 2025 · View creator page →

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Thank you for the feedback! Very glad you enjoyed it, I will definitely think about your suggestion.


My buddy made the music and told me I could use it lol, I am not good at making music.

Hey everyone!
I just released my playable "game", i hesitate to call it that still lol, a free top-down arcade shooter heavily inspired by classic Asteroids. It’s still early, a bit rough around the edges, and I haven’t had many players yet—so I could really use some playtest feedback before deciding what to focus on next.

I feel like I’m at the point where I need outside eyes to figure out what’s fun, what’s off, and where to improve next (balance, pacing, visuals, anything really).

If you’ve got a few minutes to spare, I’d really appreciate it if you tried it out and told me:

  • What felt good or satisfying?

  • What got repetitive or confusing?

  • How’s the difficulty curve?

  • Any bugs, glitches, or visual issues you noticed?

💾 Play it free here: VOID RUNNER

💾 Play it free here: VOID RUNNER

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💾 Play it free here: VOID RUNNER

💾 Play it free here: VOID RUNNER

That was fun, 462 so far lol

(2 edits)



---------------------------------> VOID RUNNER (temp name)<---------------------------------

--------------------------------->VOID RUNNER (temp name)<---------------------------------

🚀 ASTEROIDS-LIKE — WIP

Fast top-down shooter inspired by **Asteroids**. Art is placeholder; feel/balance are in progress. **Global leaderboard is live** (best score per device). Aim for quick 5–10 min runs and tell me what to tune.

**Now:** momentum flight • lasers • waves • leaderboard  

**Next:** upgrades, maybe shields • enemy variety • Mobile and Controller support

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🏆 Leaderboard

Tied to device • 1 entry per device • keeps **highest** score

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🎮 Controls

| Action | Key |

| Forward Thrust | **W** |

| Turn Left / Right | **A / D** |

| Strafe Left / Right | **Q / E** |

| Afterburner | **Shift** |

| Lasers | **Space / Mouseclick** |

| Camera Zoom | **Mouse wheel** *(max zoom can glitch)* |

> Tip: Strafe (Q/E) to orbit while firing; use Shift for short evasive bursts.

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 ⚠️ Known Problems

Max zoom glitch • Difficulty/pacing in flux • Placeholder art• Pause menu sound sliders

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💬 Help Me Tune (pick a few!)

- **Difficulty curve:** too easy early / unfair spikes / right length per wave?

- **Enemy mix & spawn:** more variety, telegraphs, spawn safety radius?

- **Weapon feel:** laser fire rate/damage/impact; hit feedback readable?

- **Movement:** ship inertia/turn rate/afterburner control—snappier or looser?

- **Camera/UI:** best zoom level; any readability clutter?

- **Score loop:** what made you stop—repetition, dead time, no goals?

- **Upgrades/ideas:** shield behavior, temp powerups, hazards, boss moments.

- **Bugs/perf:** FPS dips, collisions, softlocks; your system specs.

Thanks for playing—post your score + 2–3 bullets of feedback!

Fun simple game, controls feel very responsive. As someone who just started making games, I can see the effort put into it. Great job!