Thank you for the feedback! Very glad you enjoyed it, I will definitely think about your suggestion.
My buddy made the music and told me I could use it lol, I am not good at making music.
Hey everyone!
I just released my playable "game", i hesitate to call it that still lol, a free top-down arcade shooter heavily inspired by classic Asteroids. It’s still early, a bit rough around the edges, and I haven’t had many players yet—so I could really use some playtest feedback before deciding what to focus on next.
I feel like I’m at the point where I need outside eyes to figure out what’s fun, what’s off, and where to improve next (balance, pacing, visuals, anything really).
If you’ve got a few minutes to spare, I’d really appreciate it if you tried it out and told me:
What felt good or satisfying?
What got repetitive or confusing?
How’s the difficulty curve?
Any bugs, glitches, or visual issues you noticed?
💾 Play it free here: VOID RUNNER
💾 Play it free here: VOID RUNNER
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💾 Play it free here: VOID RUNNER

💾 Play it free here: VOID RUNNER
---------------------------------> VOID RUNNER (temp name)<--------------------------------- 
--------------------------------->VOID RUNNER (temp name)<---------------------------------
🚀 ASTEROIDS-LIKE — WIP
Fast top-down shooter inspired by **Asteroids**. Art is placeholder; feel/balance are in progress. **Global leaderboard is live** (best score per device). Aim for quick 5–10 min runs and tell me what to tune.
**Now:** momentum flight • lasers • waves • leaderboard
**Next:** upgrades, maybe shields • enemy variety • Mobile and Controller support
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🏆 Leaderboard
Tied to device • 1 entry per device • keeps **highest** score
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🎮 Controls
| Action | Key |
| Forward Thrust | **W** |
| Turn Left / Right | **A / D** |
| Strafe Left / Right | **Q / E** |
| Afterburner | **Shift** |
| Lasers | **Space / Mouseclick** |
| Camera Zoom | **Mouse wheel** *(max zoom can glitch)* |
> Tip: Strafe (Q/E) to orbit while firing; use Shift for short evasive bursts.
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⚠️ Known Problems
Max zoom glitch • Difficulty/pacing in flux • Placeholder art• Pause menu sound sliders
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💬 Help Me Tune (pick a few!)
- **Difficulty curve:** too easy early / unfair spikes / right length per wave?
- **Enemy mix & spawn:** more variety, telegraphs, spawn safety radius?
- **Weapon feel:** laser fire rate/damage/impact; hit feedback readable?
- **Movement:** ship inertia/turn rate/afterburner control—snappier or looser?
- **Camera/UI:** best zoom level; any readability clutter?
- **Score loop:** what made you stop—repetition, dead time, no goals?
- **Upgrades/ideas:** shield behavior, temp powerups, hazards, boss moments.
- **Bugs/perf:** FPS dips, collisions, softlocks; your system specs.
Thanks for playing—post your score + 2–3 bullets of feedback!