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(+1)

The idea is really cool and the art style fits great, but I was pretty confused about how everything works. A short tutorial or clearer guidance on where people are meant to go would help a lot. Some of the abilities and floor changes felt pretty unpredictable, and I wasn’t always sure why certain characters behaved the way they did. I also ran into a few odd bugs with abilities popping up or floors changing randomly. Despite that, the core concept is interesting, just feels like with some clarity and polish this could turn into something really fun.