Delightful. I was expecting a fun experience, but I wasn't expecting it to be as polished as it is! It's amazing how much DNA it shares with A Short Hike, such as the really excellent exploration/world desifn. Having played quite a few indie games inspired by Paper Mario, I think this holds its own in a lot of ways, especially in terms of presentation. Combat was fun too, and I ended up really enjoying "collecting" baddies!
Whether Adam comes back to it or not, I really loved my time with this little RPG, and I hope at the very least the feedback has been positive enough that he'll consider revisiting or repurposing some of its best ideas (such as the fun maze mechanic for running away from bosss encounters!).