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Chromophone

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A member registered Nov 14, 2016 · View creator page →

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Nice idea that definitely has the potential to be even greater with extra levels and mechanics. Well done! Also...I kind of liked the not-being-able-to-choose-when-you-shoot mechanic ¯\_(ツ)_/¯  it really forces you to get a sense of rythm and plan things out

The first second I didn't really get what was going on in the menu but then when the text said that I could change channels it all clicked and I was pleasantly surprised! Unique and cool concept, guys :-)

Very soothing game. I especially like the visuals. Only thing I'd say is that I wanted it to be longer...but that's also a compliment I guess :-)

Cool idea and execution. How did you do the slimey physics? I also liked that there was not a lot of tutorial/explanation because the level design did all the explaining. Kudos!

Had a fun time playing this. The sound effects of hitting the boxes had a nice comedic effect. Well done :-)

Cool idea and art, guys! I like how you can pre-select the action during the wait because otherwise I would probably get frustrated for not pushing at the exact right time. Kudos!

Nice job..certainly in those 48 hours. At first I was like "Move with the shift keys!?" but when I played it I almost immediately thought "Oh I get it. Nice!" :-D

Fun game you've created. Lacks some polish but that's very normal in a time period as short as 48h (we struggled with this too :'D). I see the potential though!

Cool interpretation of Out Of Control and nice bassline :D

Took me a while to get the hang of it but got there eventually :) Very original idea!

It is solvable but a little bit more finnicky then we would have wanted to submit it. If you move the guy in the bottom left to the left, the main character will be closest to the top and bottom right guy so then you can alternate between those two! Thanks for playing and sorry for the less-than-ideal design on this part :')

I've seen this kind of concept a couple of times in other entries but here, it is very well executed! I also like the art that you have chosen for this project. Are you gonna continue working on this? :)

I really liked playing this game (even though it kicked my ass :'D). Nice consistent selection of art as well. Well done, guys ;-)

It took me a short while to really get what was happening and how to benefit from the summoning but once I got it, I really enjoyed it. Neat puzzle game! :D

Simple concept but works really well! Maybe the other commenter didn't fullscreen because that didn't give me the Start button too but then I clicked fullscreen and everything worked from there.

Really cool idea and fun to play. I had a hard but fun time trying to lure them away from the knob while hitting them and then going back to the knob to defend it again. Also cool that there are more than one weapon and the all have their own art and attack animation. Kudos!

Nice puzzle game!

Cool and original idea. Also, nice logo!

Nice artwork and platformer, man. Gave me some Ori vibes!

Cool intro and art! 

Cool game and definitely a mindf*ck with all these buttons :'D

Cool art and animation when the enemies reach my side! :D

Quite an original take on the theme and fun as well! It wás really hard though :')

Original idea and had a laugh with the Samusung and throwing the controller too. Nice job!

Unique and beautiful game. Immediately gave me Hidden Folks vibes!

Nice to see a rare original idea and even a story in this game jam. Well done!

Cool game! Got chaotic really fast so even the name is on point! :')