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Chester

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A member registered Apr 15, 2018 · View creator page →

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Sure thing! I will try to reactivate all the comment sections where people showed interest for the translation so that they get notified! ^^

Hi there! Yes, it is planned indeed! :D But I keep on pushing it because it implies finishing reworking my UI (in English and French) and that's something that's taking me forever haha! But I am definitely planning an English translation. :)

It's been such a blast to play! I was already blown away by the look of the game (especially in such a short time!) but it was also really fun to play! The enemies being a reflection of the protagonist's feelings was really clever and allowed you to have fun designs for them as well. I also think the story is cute and that there's just enough characterization for the protagonists to be endearing. Really, really well done with this one! ^^

Aww, thank you! 😄 Glad you liked it!

Merci beaucoup pour ce compliment qui me va droit au cœur. ^///^ Je suis déjà sur d'autres projets et j'espère qu'ils te plairont tout autant ! :D

Merci beaucoup Stelmaria ! :) Oui, vu que c'est un jeu de jam j'ai dû faire en sorte de compacter pas mal l'intrigue pour respecter les deadlines et quand même pouvoir avoir le rendu visuel que je recherchais, mais je suis très contente que le jeu t'ai plu ! Incroyable pour Camille, je pensais qu'il était inbuvable ! ;P

Oh ok no problem, thanks for offering anyway. ^^ And you should probably phrase it differently in that case, because I also thought you were a fan translator (I've checked your profile to see if I could find information on it but all I've seen is that you copy paste the same message to different game page). Maybe link a professional website/socials where we can see other works you've translated along with your message? One where we can find your prices etc... That way it should be clear to Devs that you're offering a service. ^^ 

As my project is a 100% free for now, I won't be able to pay a translator, but I'll keep your offer in mind if I decide to change that in the future! :D

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Hi Claudia! I'd be more than interested, I also studied Spanish for a while so I would at least be able to read what you're writing. ^^ We can discuss this together, do you have discord or somewhere where I could DM you? :) 

No problem, I'll also keep you posted as soon as I release the English version! :)

And wow, I'm impressed you went that far with Google translate haha! ^^

Haha, thank you! ;) Nah, this one is free, I'll think about monetising my next VN though if some people show interest in them.

Oh merci beaucoup ! Ça me touche de savoir que le jeu t'as plu ! :) Haha, pour l'instant je n'ai pas prévu de suite, non. Je voulais vraiment rester sur une fin "ouverte" qui laisse au joueur la possibilité d'imaginer ce qu'il veut pour leur avenir. Mais j'avoue que c'est tentant de continuer les aventures de Victor...quelque soit son choix ! ;D

Thank you for your interest in the game! :) I'll do my best to release the English version as soon as can, but it will probably take one or two months before I can properly do so. ^^ I'll definitely keep you posted when it's done though!

Hello! As I said in the release announcement, not yet, but I am planning on translating the game in English soon. :) 

Hi! :) Thanks for your comment, I'll reply here so that everyone can see the link (for other people wondering about this script). Yes, I'm using Renpy, along with RenpyRemix's Speech Bubbles Script, here it is! :D

https://github.com/RenpyRemix/speech-bubbles

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- ENGLISH -


La Faille is a French sci-fi/fantastic visual novel that I wrote in a little more than one month for the 2021 edition of Fiction Interactive's annual contest. It came first in three out of the four voting categories: best game, writing, and technique. 

Embark on a journey that pushes back the boundaries of reality with a group of students on a school trip having to face the mysterious disappearance of one of their classmates… 

Experience the story as you please with three routes available, and confront a Cornelian choice to lead Victor (the game's protagonist) towards one of the two obtainable endings.


◈ CHECK THE GAME HERE ◈

The game is completely free and currently only available in French, but I'm planning an English translation pretty soon, so stay tuned! :D

- FRANÇAIS -


La Faille est une nouvelle fantastique dans le style visual novel écrite et réalisée en un peu plus d'un mois pour l'édition 2021 du concours annuel de Fiction Interactive. Elle a remporté la première place du concours ainsi que le premier prix en qualité d'écriture et en qualité technique.

Embarquez dans une aventure aux limites du réel dans laquelle un groupe d’adolescents en voyage scolaire va devoir faire face à la disparition mystérieuse d’une de leurs camarades de classe… 

Expérimentez l’histoire comme bon vous semble avec trois routes disponibles, et tranchez face à un choix corniélien qui guidera Victor (le protaoniste de l'histoire) vers une des deux fins qui s’offrent à vous.


◈ CONSULTEZ LA PAGE DU JEU ICI ◈

Bonus : Le jeu est entièrement gratuit! ;)


- GIFS -


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Hello ! :) There's a detailed walkthrough guide for all 4 chapters on the game's website, it's giving you multiple hints and also the solution if you're stuck on puzzles for to long. It's right here: https://tsubaki920.wixsite.com/insanity/walkthrough All you have to do is find the part on question 3 in the third chapter. Hope this helps! :D

Thanks! That's actually an old one that I put here for archiving purposes, you know what my true current project is... ;)

Haha, yeah it's an old one. But I wanted to gather all my games on itch, so here it is! ^^

Oh I'm sorry it's only working with Wine and other similar programs! I'll change it because it's more confusing than anything. Thank you for reminding me.

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Hi, thank you for your comment. All the information regarding fullscreen and controls are in the "read me" file that you get when downoading the demo. :) As all VX Ace games, you can fullscreen by pressing ALT + Enter, but I also included an option for fullscreen ++ and to change the ratio with f5 & f6 I think. Regarding the black at the start, I guess you are referring to the intro? In this case, the sound effect in the background should indicate if the game is running or not, and it only lasts for a few seconds or so. ;)

Sorry for the delay: thank you very much for your lovely comment! :D I'm really glad you liked it! Unforunately the game is now on hiatus until further notice. I do have a short first chapter which is complete and that I might add for download at some point. :)

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Sorry for the loooong delay: unfortunately, for now the game is on hiatus until further notice. :) I might put the first chapter for download at some point.

Hi, thank you for your comment, I guess the cliffhanger worked... ;) There is currently a complete and functional first chapter but it won't be available to the public until the game is fully released. 

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Hi there! First of all, I don't earn anything on that game and the source material is credited in the game's credits. :) I've never claimed Sarn4 & Rinmaru's art as my own and will never do. 

On another note, when I started this game I was pretty sure the assets from the avatar game was free to use as long as it was for non commercial use (which is the case here), but recently I found out it was not. The project is currently on hold and this issue is one of the main reason. :) I need to contact Rinmaru/Sarn4 directly to know if there is any chance to get a proper authorization to use these assets for a non commercial game and if not, find another solution. ^^ But as the game will probably be a free game, I cannot work with an artist as I would feel bad for not being able to pay him/her. So yeah, this is currently an issue I'm working on. :)

But please, do not openly accuse someone of claiming art as their own when the source is credited... Thanks. :)

Oh I see, I don't think I'm interested right now, but may I see some other projects you've transposed to MV? Maybe I'll change my mind in the future. :)

Hi there! Sorry it took me so long to reply, I didn't get a notification for your comment for some reason... ^^" Thanks a lot for your constructive criticism, may I ask what you mean by replacing some parts with pictures? Do you have examples of particular things that you would have liked to be illustrated instead of written? :)

Hey, sorry for the delay, I didn't get a notification for your reply... I don't think I want to remake the game on MV. I do own a copy of MV but I'm not a huge fan of the software compared to VX Ace. Why do you ask? :)

Hahaha ouais ça serait marrant de voir l'aventure du point de vue de Mischa! :p 

Merci beaucoup pour ton commentaire ! Le jeu à l'air de t'avoir bien plu donc ça me fait vraiment plaisir ! :) Et ouiii, j'aurais tellement aimé exploiter la timeline de Jade plus en détail (mais tu comprends, deux chocolats chauds ça faisait redite... :P).

Merci Aurélien, j'espère que ta gorge va mieux après cette heure de doublage intensive ! ;)

Awww that's so sweet! Merci Cyril ! :) 

Oui on m'a dit la même chose pour ce qui est de vendre des petits visual novel, si ça plaît il faudrait en effet que j'envisage ça parce que ça me plairait bien. ^^

Oh merci beaucoup ! À suivre dans l'auberge Hinata 2...? (Spoiler: non. XD)

D'accord, je comprends mieux ce que tu voulais dire. Mais après tu sais, tu n'es pas obligé d'aller jusqu'au bout. ^^ 

Bref, merci beaucoup pour ton com et j'espère que tu as quand même eu le temps de tester les autres jeux malgré la longueur du mien. XD

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Merci beaucoup ! Contente que ça t'ai plu ! :D J'ai du mal à comprendre le commentaire sur le fait que ce soit "trop long" pour une jam par contre... XD En quoi c'est mal ? Le principe d'une jam c'est de faire un jeu avec un thème imposé et une contrainte de temps, pas de s'imposer un jeu court.

La plupart des jeux de jam sont courts parce que les autres n'ont pas le temps de faire des jeux longs ou n'en n'ont simplement pas envie, mais j'ai du mal à voir en quoi c'est un mal de faire un jeu plus long si on a le temps... ^^" C'est même un peu blessant sachant que je me suis vraiment donnée à fond pour faire un jeu le plus complet possible pendant ces quelques jours...

Étonnamment pas du tout ! Je pense que c'est parce que les deux ambiances étaient assez éloignées. :)

Ce jeu me rappelle les anciens jeux textuels qu'on faisait en famille quand j'était gosse. J'ai énormément apprécié : c'est très beau, poétique et bien écrit. Chapeau, ça ne devait pas non plus être évident à faire sur MV et en aussi peu de temps ! :) 

Vraiment très sympa ! On retrouve l'idée que j'avais bien aimé dans ton autre jeu de jam (celle de remonter dans le temps pour influencer le cours des choses).  Je pense que c'est mon préféré des trois d'ailleurs ! :D

Baaaah bravo j'ai adoré. C'est incroyablement court et pourtant tout m'a embarqué de suite : l'ambiance de la musique, le minimalisme des graphismes, l'impuissance qui transparaît tout du long... Bref chapeau ! :)

Intéressant comme manière d'avoir représenté les états d'esprit et le ressenti du protagoniste. Je serais très curieuse de savoir comment ce jeu a été réalisé ! :)

Assez marrant comme jeu (enfin la première partie après c'est certain qu'ils rigolent beaucoup moins ;) ). Intéressant d'avoir choisi de faire un récit textuel sur RPG Maker, c'est plutôt réussi !

Du génie. 
(En vrai j'ai pas tout compris... :p)