I like this battle system. Nice work!
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This game is awesome! But... mac version is somewhat glichy. Inventory items/slots positions are wrong, and i cant exit "modules" menu, so i cant play furher :( So... I'll play it on Windows later %)
Wait... I've just searched 'MegaZeux' on itch io... And i found this!!! I'm a jammer of Dungeoncrawler Jam 2021 too, but... MegaZeux!? Man, i dont remember how i've rated your game year ago (i liked it btw), but this is GREAT work making beautiful dungeoncrawler on Megazeux!!!
I've worked on it before war in Ukraine starts. After russian invasion i'm afraid to make something big (sometimes rockets reach my city). But, i've enhanced my dungeoncrawler engine through short gamejams :)
Good concept. Btw i have some problems, after i failed there was no 'restart'. I've reloaded game, but it wont start again (i see only title screen). Loaded on another browser - it starts, reloaded again - wont start :(
Nice puzzle game. I wish there was a music/sounds too. I has some issue: sometimes laser cannons are invisible o_O
Also, its quite hard to drag "mirrors" and "planks" - if you move mouse too fast, mouse leaves mirror/plank hitbox, dragging stops.
Theme implementation - 5 stars, bc i love pixels :)
Game is hard for me bc of controls. I got it - pixel is moving... pixel-by-pixel (ba-dum-tss), so its not a game problem, its my problem :)
Cool game. I like non-traditional rpgs, setting is very interesting. I like skill system (i always use similar system). One of those games want to play and beat the game. Great work.
Btw, will be there any automap or compass? Sometimes i'm very confused where am i.
Okay, it was nice :) Ay first i havent understand battle system, but then i start to Potion-Hit-Hit-Hit--Hit-Hit-Hit--Hit-Hit-Hit--Hit-Hit-Hit-Dieeeee tactics. Sometimes i dont notice i've picked up something. Strafe steps and full map could be useful for exploring.