First off, this Light/Dark concept was AWESOME! Really cool to see both elements needed to pass through certain areas. I do wish the environment was more fleshed out since it's only a barren wasteland-esque playzone. Maybe add some sort of plantlife and terrain that would fit with the transformation concept? Also, a controls tab would be helpful on either a pause menu and/or the start menu. I didn't even know I could shoot energy blasts at all. Either way, I'm DEFINITELY looking forward to seeing this game fully finished. Keep it up, dude; you're doing amazing!
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This game SCARED MY NUTS OFF!! There were some crazy eerie moments where the atmosphere creeped up behind you and left me wanting much more! I do think the bathroom area dragged out longer than it should have; for instance, why were we even in there in the first place? I don't think the bathroom has any relevance to the actual 'story', if there even was a story. Other than that, I got thoroughly freaked out! Awesome job on this beast of a creation! Looking forward to future releases!
First off, these jumpscares blew me into ANOTHER DIMENSION. Like, how much do you get off on scaring ppl this much? WE CAN ONLY TAKE SO MUCH! That being said, i loved the atmosphere this game portrays; the creepiness factor crawls up on you in the darkest of places and sticks with you until you lose yourself! Very dark. The reversed tapes could be MUCH creepier if different messages were created, as the current ones were very generic sounding for a 'satanic/demon'-driven game such as this. Nonetheless, I had a fantastic time, and definitely will be on the lookout for future projects! Thanks for taking the time to create this beast!
Thanks for making me NEARLY PISS MYSELF!! Haven't played an Indie Horror game THIS TERRIFYING in quite a while! Would have loved more gameplay, but for what it was, it definitely kicked serious ass! Is there a story? I might have been oblivious if there was as I was much more enticed with the tension & scare factor. The haunting/droning atmosphere sent chills down my spine and has eerie feelings seeping throughout my skin the entire time! Incredible game, and hope to see future projects! Thanks for creating this horrifying experience!
Haven't had THIS MUCH FUN with a giant monster game since Godzilla: Destroy All Monsters! Such a simple, but kickback game! An added bonus is the ADORABLE Godzilla-esque creature we take control of! Hey, if I had a choice between letting a cute monster live, or having the human race survive, how could you NOT choose the cuteness?!
Had an AWESOME time playing this short game. Took quite a turn there near the end, but that just REVVED everything up a ton! Loved the music, spoopy atmosphere, and of course, Wahoo! Answers! Looking forward to future projects for you! Keep up the cool work!
I've never, in my life, played a game that sexualized a watermelon more than this one has. It was RAW, UNCENSORED, and I LOVED EVERY SINGLE SECOND! Honestly would love a sequel! A bit more of a backstory to the gods would be cool. Looking forward to future games, dudes! Keep up the awesome work!
Absolutely GORGEOUS visuals! Loving the low-poly style. Wish the game gave a bit of a story as to why we're hunting this god, where we are, and a few other things. Loved playing this and hope to see more games similar to Skoguth soon! Keep up the awesome work!
Real unsettling atmosphere, but the plot could have been more developed. Most of the time was overwhelmed in confusion, but maybe that's because the ending was rushed? Took me over 30 min in-game to figure out how to open a certain door. Regardless, I see potential! Would love to see this game more fleshed out and maybe a bit more threatening. Looking forward to future creations!
Had so much fun (and frustration haha) playing this game! Would love levels and a more variety of obstacles. Multiplayer & maybe a short and humorous storyline? Anyway, keep up the awesome work!
ChasingErin's Firewing 64 Playthrough! Definitely one of the best N64 styled fan games I've come across yet! A good idea would be to have the ground-pound move have more use than just 2 switches though. Regardless, you created an incredible game! Would love to see similar content in your future projects! Keep up the awesome work!