Fixed cupcake interaction bug
Recent community posts
Nicely polished game. I've done the drop at the top of the platform like 20 times and gave up though cause i couldn't get past the spiky thing. Really good level design and atmosphere. I felt like the fall death was inconsistent in some of the cliffs though.
It was a pretty neat experience you set up. I think this would have benefited as more of a narrative game where maybe you hear someone telling you their story while picking up the logs. It would have been a lot more engaging with not so much work or if you wanted to gameify it more maybe having difficult to use coontrols or something silly like the logs running away from you.
The graphics were great. The airplane sound was really annoying. I'd recommend lower the sound or just have it play less frequently. Also, maybe have indication that a specific aircraft is firing at me.
This was really engaging stuff. I would have really liked a more responsive circle thingy though to let me know i'm doing something. I liked hovering over stuff and seeing the plants transform.
I really enjoyed exploring your game, and the interpretation of the theme. I was really frustrated at how little time I could use my flashlight or turn on my mind though. I was instantly engaged with looking for the things the wall tells me. I wish there were a bit more obvious things like a "red" flower or blue tree to walk to.
I liked your mechanics, but wish there was a more puzzle aspect to it. Pushing the object forward was kind of jaring, and being in the view I was I felt like I might as well been top down dragging dropping the light directors.