Great art style, the animations and the sound effects made this game feel alive. This game would go really well as an idle game for mobile.
Chained Horse Studio
Creator of
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This is a face-paced gaem where you build, destroy and restocking La buildings. The concept is pretty unique despite how hard the gaem is for beginners. Once you get the hang of it, you're free to sell Ice Cream everyday the rest of your life >:3
Pros:
1. Fast-paced, unique build/destroy mechanics
2. Frantic gameplay at first, but slowly becoming a chilling gaem when you get the hang of it. Failed the game 4 times, but finished it 3 times (while writing this review) :>
3. Good game for all ages
4. Aesthetics feels like the classic NES era video games, very very pleasant to the eyes.
5. Audio effects and BGM is very very catchy :>
6. Good controls and tutorial
Cons:
1. Lacks Pause functionality, you don't have time to scratch yo butt while playing :<
2. Some parts of the land are un-clickable (see image below), I'm using a 1920x1080 resolution Laptop.
Verdict:
It's a solid mini game, but has a few bugs that need fixing. The gaem could've been expanded more, but I guess it's already enough, despite it's made for a Game Jam. overall, I'm giving this gaem a 4/5.
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Engage in a 2D Action-Adventure Hack n' Slash Psychological Horror Platformer Game now on PC!
Please support my game, this project has been in development for 3 years now. Small support is all I need to keep moving forward and motivate me to pursue this amazing project of mine. Even with no income and I'm very tight with my work, school and personal life problems, I'm still pursuing this game because of my love to game development, it's my passion and it's my goal to be able to finish this game in the near future. Thank you!
LINK: https://chained-horse-studio.itch.io/icarians-faith
GAMEPLAY VIDEO:
SCREENSHOTS:
This is the only game made with UE5 and my PC can't run its intense graphics, I played only a little bit cuz I feel like I am experiencing like around 3-5 fps. You should at least create a graphic settings to eliminate post processings and lowering the resolution(which is of course, consumes a lot of GPU power) if you want a wider audience with less powerful PC's to play your game.
Based on my experience playing this game, this is so far the best looking game. At least the audio doesn't freeze and I've heard everything. I love the music, it feels like the music tells the story of the game itself, a spot on composition I may say. Good work!
btw this is my 2nd playthrough to change my first rating. The game improved a bit, but the enemy AI still bothers me and is the biggest issue in the game because they feel lifeless and you'll teleport back to the main entrance for no reason of knowing why. Overall, the gameplay so far is still great, I love the claustrophobic feeling of going inside the halls and encouraging players to explore to find the keys while the enemy chase you in circles. Music and sound design is a spot on. Needs a lot of polish but yeah its game jam. I still gave a reasonable rating because of the exploration and the cat and mouse-like gameplay (which I love).
I love the baby part lol, the game is like an escape room game added with thriller elements, which added a great psychological horror game. New generation games are so fixated with First Person Horrors, and yet I find this game way better with 2D because of the great art, atmosphere, gloomy looking house setting and the pacing. I think you already know what I don't like about this game lol
I don't know what's the point of the Camera moving north, and when the characters are out of the camera's view. I can still walk around freely like I'm in an open world game and never return to the Camera again lol. I did returned to the Camera and my partner with a Sword never returned to me LOL. Idk if that's a bug or a feature in your game, but I hope you make an update and fix this issue. I like the combat, but my favorite is the dialogue/ moral system.
I always like this kind of concept of controlling 2 characters. I like the post processing effects. Feels like paradise. Controls are good, a little challenging for starting levels to be honest because I notice a lot of traps, forcing you to limit your steps, so I guess its a mixture of strategy and puzzle. There's no need to tone down the difficulty, let it build up its own by increasing the traps amount in a good relaxing pace, its still a good game. 4.5/5