Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Bandit

52
Posts
4
Topics
6
Followers
A member registered Oct 12, 2022 · View creator page →

Creator of

Recent community posts

Looks and sounds great, but is hard to time the inputs correctly. I managed to get the first three perfectly by timing the input with the speakers, but that didn't seem to work after, so I went in blind salvaging a few inputs here and there. Still, big thumbs up.

Took me a few runs to understand it, but once it clicks it clicks, even managed to score at the end.  Kept it nice and simple. Thumbs up.

(2 edits)

Made me realize how much I fat finger when typing. Thumbs up from me!

Thanks for playing! Sorry bout the scoreboard, it was rushed last hour. Either a faulty save or maybe your username was the same as another one already in the scoreboard, which will only update if your score was higher than the already registered.

(1 edit)

Managed to beat it after 21 minutes. I like puzzles and this was very fun to me. Some seemed very specific in what angles and timing it wanted you to use, but feel rewarding regardless. Good entry.

Pretty fun! I'll be taking second place I guess. Might feel unfair at times, like the ball not being hit by the explosive despite being inside the red area, or being yeeting at a speed that the player character cannot catch up to (but that's just physics I guess). Anyway, really good entry.

(1 edit)

Made it to 24 after a few runs. Sounds were too quiet and the game could've used a catchy song in the background too. Follows the theme perfectly and tho it looks super simple the gameplay was engaging enough to make me want to try a higher score after each run.

(1 edit)

Yo. Wanna team up? Discord: Cev2931

Really liked the game boy color style. Enemy seems to get stuck on the top left corner tho it seems, so it makes it a little too easy. I'd say randomizing the position where the cherries spawn would be a nice addition too, keep somewhat fresh in different attempts. Anyway, a short and fun experience. Well done.

Nice game. Enjoyed the top-down half more, but that's just personal preference. get's a thumbs up from me.

Short and fun. Enjoyed solving all the riddles, and they never felt too vague or hard to understand. Great entry!

It was nice casual fun, and the aesthetics are great. Could've used coyote time for a better experience, but overall I had a good time.

You can start on the 9th. 16th is the last day you are allowed to submit.

Yo, you got a team? Let's talk: Cev2931

Yo, sorry. Found somebody a bit ago.

Yo, I need a composer. Let's talk if you still available, here's my discord: Cev2931

Yo. You got a team? I'm in need of both music and sound design. You can find me on discord as Cev2931 if you are interested

Hello, me an my team (one artists, one composer, and me doing everything else) are in need of a pixel artist for an action adventure visual novel. Project is collab work right now, and I need a pixel artist to help create assets for the gameplay aspect of the game (the card game) I leave a short demonstration of what it looks like right now with free assets.

Feel free to contact me at: Cev2931

Yo, took a good listen to some of your songs and I'm interested.

I'm collaborating with an artist for a VN/Card game, but can't offer any initial pay since this would be my first commercial game. Sent you a request on discord still ic case you are interested in knowing more.

I posted a prototype not too long ago, and wish to continue developing it. I used some AI placeholders for character portraits and wish to get rid of them to have actual art go with the game.  The plan is to built a short enough demo, and later pitch it to a game publisher to get funding for it. Details:

[2D] I'm looking for anime style, it doesn't need to be anything crazy since it's a prototype, but it needs to fit with the style of the game. Right now all is needed is three characters. Two will need 5 different emotions [only facial expression change], while the third is simply a dark silhouette.

[3D] Outside of the player character, I'm using CCO models from the internet, but wish to have actual assets that fit the game better. Knowing animation would be very helpful too, but I can delve into it myself since I've been making them for the prototype. I mostly need character models for enemies, but environmental assets would be welcomed too.


You can find the game here: https://cevelean.itch.io/gear-prototype it's a 2D action game focused on juggling your enemies and performing long attack strings by combining multiple specials.

I leave a gif from a current version [Inputs might look complicated, but that's just me mashing]:



Hello, thank you for trying out the game! I am interested in watching the video, so feel free to send me the link once it's posted.

Honestly, I have no complains to offer. I doubt I found all the anomalies in the game, but I did find 19 in the last one and they never felt obnoxious or unfair. Switching between normal and night vision is a good addition. The game looks good, sounds good, and it's a lot of fun to play. Great job, this is an excellent entry and can definitely do with more levels.

(1 edit)

Game has a nice look to it with the black and white cartoon style, and I think the music compliments it really well. The platforming works well, and offer a good challenge without feeling unfair. One thing I'm not sure if it's intended or not though is the momentum when you are in the air. If you let go of the movement key, Pouchi plummets straight down instead of keeping some forward momentum, which I'm not really used to in platformers. Other than that, I had a good time playing.

Simple, but it does the concept of endless runner well.  It could do with more variety of enemies, though it mixes things up with different speeds, making moving left and right important. There is no UI, but I'm not sure if it even needs anything other than the score. I guess maybe a best score in a corner and a pause screen. Anyway, nice entry.

Had a lot of fun with it. Well done!

Enjoyed every second of it. Responsive controls, good music and sound effects, art is simple but effective, and most importantly, the game is fun to play. A lot of room for more puzzles too, maybe even a reward system for completing in a certain amount of time, or killing every enemy.

Good work.

(1 edit)

Thank you, I'm glad to hear it was a good experience!

Thank you, I'm glad you enjoyed it!

I loved it, it was pretty fun deciphering what the girl was saying, and the words kinda just came to me as I learned the letters. Really well done, I managed to get the fish in my first run.

Your game is beautiful! The presentation is amazing and so is the writing, as well as the little details with the UI and the menu. Well done!

A pretty sweet little story, it felt so short I had to read it twice! Excellent work on your submission, you've got great talent in art and writing!

Thanks! happy to hear it was a good experience for you.

I did, thanks for checking it out and for your help on making it! Hopefully it was decent enough since it was my first time writing a VN. 

Try the discord, plenty of people looking to help over there.

FOUND ARTIST, THREAD CLOSED.

Hello, I need an artist that can make the sprite for the game I plan to participate with. Here's an example of what I'm looking for.
This is pretty much what I would need, just the outline of the character:



And this is how it should look in game once implemented:

If anyone is interested I leave my discord: cev2931
Or you can comment here too