reminded me of Keep Talking and Nobody Explodes, good game mate
C'Dodge
Creator of
Recent community posts
Oh brother I feel you, my first ever jam went so horribly I couldn't even bring myself to release that pile of crap! But it absolutely fine to not be satisfied with the result right now. The experience is the most important, you'll feel much more prepared next time. Best of luck to you and your pals! (by the way that was a cute character in the intro)
Amazing game, I've enjoyed it way more than I have thought. One big thing I wish you would do is nest the caves with monsters, so mining to shelters becomes actually scary rather than tedious. It's a little sad that the atomization gameplay wasn't really mixed with horror as much, I think it would have made a great mix, and Tunnet was so close to it. But overall it's a solid 8/10 from me, great work!
better yet, please explain how do i execute 2 or more different scripts at the same time after going through the dialogue line like:
i++;
myText[i] = "lets go!"
mySpeaker[i] = id;
myScripts[i] = [script_room_goto, room_2]
I want two scripts to happen - room_goto which is working fine but also another script for switching the image_index, how do I do that?



