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A member registered 33 days ago

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Oh, I just started it up again and... I'm sad I missed out on a bunch of the dances too. :'( I think there needs to be clearer indication that you only have two chances at the dance. Since I only had a few minutes to play, I did one dance at a time figuring I could go back and revisit, but now I really do have to start over completely from scratch. I don't suppose you have a save file that's at the ending with all the ghosts unlocked, right before the dance?

Sorry to be a bother. I loved all the ghosts and want to see the rest of their stories!

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Hi! I really enjoyed this! My only critique is that I can't replay *just* the speed-date portion that I messed up -- I didn't realize when I went in that the speed dates were a one-time thing, or I wouldn't have shut Leon down the way I did. And now I'd have to replay everything in order to get him at the dance. :'(

Other than that, this game was really great!

Edit: oh, wait! On more thing. When playing with controller, the thing you're selecting is muted/less visible than the thing you didn't select. This seems counterintuitive and caused me to decline speed-dating when I first started up the game. The main menu has selected text turn purple, so maybe the same thing can be done throughout the rest of the game?

Does this game have jump scares? I'm intrigued but after just five minutes of playing I was very unnerved and I need to know if I should be bracing myself XD

Hi! I don't know if this was intended or a bug, but whenever I picked up an item (at this point, just the heart-shaped potion), the icon would stay floating on the screen. Additionally, I had no HP heart-bar on the screen, so I never had any idea how much HP I had--but I see in the screenshots that even in the first area the hearts should be present?

The HP thing made it very difficult for me to gauge my status against the first boss, so I kept dying. :( 

I liked the art style of this game but at least with the controller I was having a very hard time with the controls (but I don't think I'd magically be better if I switched to keyboard.) 

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Ah, thanks for the response! I was attempting to do what's displaying in the gif, but it's really difficult for me to first charge up the shot, then jump to the right, then aim downwards, let go of the charge, and make it across the rest of the gap. I'll give it another go but I had such a hard time getting horizontal distance, and most of the time I'd either get vertical distance without the horizontal one, or because I failed to aim properly I'd actually get set back a tiny bit and land right in the water. :'(

I don't know if it makes a difference, but I'm using an xbox one controller to play. (I also am not very good at platformers/quickly timed button inputs in general, so take that as you will.)

Anyway, I realize it's a free game, so I guess this is just feedback for any of your future projects. The aesthetic is super cute and I loved what I saw of the humor so far!

Edit: well, I made it past that gap and I think I sort of got the hang of the button timing, but I kept dying for other reasons which sent me back to before the gap, so I guess this is where I determine the game is not for me. 😔It's a shame, but oh well. Thanks for answering my question!

I feel stupid but I'm stuck already? I bought the charge shot at the first outhouse, and after a lot of very difficult trial and error I managed to jump over the gap to talk to the crocodile... who says I need to defeat a boss to progress.

The only other area I can see to get further is a large gap where a sign says I need a charge jump, but I cannot figure out what combination of movements gets me over that gap, or if I even have the correct ability for it yet. It would be super helpful to have a proper explanation of how to do that stuff (or at least an area where I can test out the different jumps without dying/losing health!)

The aesthetic is really cute and I want to like the game but it's no fun to die and have to navigate two screens just to try again. :(

I was just about to install it and saw that it was 5.4 gb--I can't justify that for a game like this. Why is it so large?