Hey, I was wondering if I could get the first published build of the game. I'd like to compare the original version and see how much it's improved over time. Thanks.
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The Save button provided emotional support to me in my hardest times. It reminded me that even the most useless, insignificant things can still hold great meaning.
Goodbye, Save button. Rest in peace.
Despite having a computer for the past 3 years now, I've never participated in a game jam before. I'm worried because
A) I don't know if I'm skilled enough to finish a game in 3 days
B) I have school starting on the last day of the jam
C) I'll only be able to put about 3 hours of work each day into the jam
If I join the gamejam, am I obligated to finish it? And is it ok if I turn in a really bad game?
BurgerFa- wait I don't have to sign my name
Absolutely great game, except for one thing.
I'm extremely unhappy with the controls of 'z' and 'x', when they could be something much more accessible like 'q' or 'e'(when using wasd).
Otherwise, I absolutely love the game. I wish you work more on it.
Didn't really fit the theme, wasn't much fun, and had too many bugs. Sorry, but I can't see this getting good ratings. It definitely needed more work and a clearer tutorial. It is quite unique, though.
This is an amazing, fresh concept into the classic tower defense. It reminds me of Two-Timin' towers, except you don't personally take damage. There's a lot of potential to the game, it just needs some more mechanics and a LOT more levels.
Well since the dev is here I want to tell you personally that I absolutely LOVE the style of the game, it's quite unique. However, the coins system could use some rebalancing as new players tend to go bankrupt before they reach the boss. There should be a tutorial on managing the currency. I also loved the first Winter Falling, it was a fair challenge but I somehow got to the top of the leaderboard (I think)!
Each peasant you save gives you one coin. The special orders require tokens to use, which you get from killing the enmies with the round tokens in the corner of their icons. Banners activate when you move units over them. And try to use the upgrades tab to get gold.
You can disband unitys for more credits. Remember, you don't need to hire every single unity to win. Heroes, swordsman and catapults/longbows will easily get you through the first few levels with some good strategy.