Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Bugket

2
Posts
2
Topics
A member registered 97 days ago · View creator page →

Recent community posts

Hello everyone! 👋

I’m the founder of Bugket, a QA testing initiative built for PC games. If you're prepping for a big milestone — demo, beta, release, or festival submission — I’d love to help you break your game before players do.

Testing isn’t just a final step — it’s a key milestone that ensures your vision reaches players just the way you intended. We offer clear, honest, and structured QA, built specifically for solo devs and small indie teams.

🧠 Our testers have several years of experience in game QA, with a sharp eye for gameplay, UX, and polish. We know where to look, what to break, and how to report what truly matters.

✅ What we offer:
🔧 Functional & exploratory testing — main path, edge cases, weird interactions
🐞 Actionable bug reports — repro steps, severity tags, screenshots/videos
🎮 Gameplay & UX feedback — from a player-first perspective
💻 Windows-focused QA — tested across multiple setups
📋 Clear QA reports — always know exactly where your build stands

💰 Pricing
We’re just getting started — which means pricing is accessible and indie-friendly.
We charge a flat rate per build, based on size and scope — no hidden fees, no fluff.
Perfect for early builds, jam games, or short-term polish.

No commitment — just reach out, and we’ll figure out what fits best for your game.

📌 Availability
✅ Open for short-term contracts or one-shot QA passes
❤️ Always happy to work with passionate indie teams

🔗 More info & contact: Bugket

Let’s make your game launch-ready.
DM me here or drop us a line — and let’s test something great! 🚀


Cheers,
Kevin | Bugket QA 🐛

(2 edits)

Hello everyone! 👋

I'm the founder of Bugket, a QA testing initiative built for PC games. If you're looking to polish your build before a big milestone (demo, beta, release, or festival submission), I’d love to help you break it — so your players don’t have to.

Testing isn’t just a final step — it’s a crucial milestone that helps your vision reach players the way you intended. We bring you clean, structured, and honest QA, tailored for solo devs and small teams.

🧠 Our testers have several years of experience in game QA, with a sharp eye for gameplay, UX, and the kind of polish players expect. We know where to look, what to break, and how to clearly report what matters.

✅ What we offer:

  • 🔧 Functional & exploratory testing — main path, edge cases, weird interactions

  • 🐞 Actionable bug reports — repro steps, severity tags, screenshots/videos

  • 🎮 Gameplay & UX feedback — from a player-first perspective

  • 💻 Windows-specific QA — across multiple setups

  • 📋 Readable QA reports — always know where your game stands

💰 Pricing

We’re just getting started — which means our pricing is very accessible right now.
We charge a flat rate per build, depending on size/scope, with no hidden fees.
Perfect for indie budgets, jam projects, and early builds.

No commitment — just reach out, and we’ll chat about what fits your game best.

📌 Availability

  • Available now for short-term contracts or one-shot QA passes

  • Always happy to collaborate with passionate indie teams

🔗 More info & contact:  Bugket

Let’s make your game launch-ready.
DM me here or contact us through our site — and let’s test something great! 🚀

Cheers,
Kevin | Bugket QA 🐛