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[QA Testing][PAID] Indie-friendly | PC Game Testing โ€“ Clear Reports & Affordable Rates

A topic by Bugket created 13 days ago Views: 75 Replies: 1
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Hello everyone! ๐Ÿ‘‹

Iโ€™m the founder of Bugket, a QA testing initiative built for PC games. If you're prepping for a big milestone — demo, beta, release, or festival submission — Iโ€™d love to help you break your game before players do.

Testing isnโ€™t just a final step — itโ€™s a key milestone that ensures your vision reaches players just the way you intended. We offer clear, honest, and structured QA, built specifically for solo devs and small indie teams.

๐Ÿง  Our testers have several years of experience in game QA, with a sharp eye for gameplay, UX, and polish. We know where to look, what to break, and how to report what truly matters.

โœ… What we offer:
๐Ÿ”ง Functional & exploratory testing — main path, edge cases, weird interactions
๐Ÿž Actionable bug reports — repro steps, severity tags, screenshots/videos
๐ŸŽฎ Gameplay & UX feedback — from a player-first perspective
๐Ÿ’ป Windows-focused QA — tested across multiple setups
๐Ÿ“‹ Clear QA reports — always know exactly where your build stands

๐Ÿ’ฐ Pricing
Weโ€™re just getting started — which means pricing is accessible and indie-friendly.
We charge a flat rate per build, based on size and scope — no hidden fees, no fluff.
Perfect for early builds, jam games, or short-term polish.

No commitment — just reach out, and weโ€™ll figure out what fits best for your game.

๐Ÿ“Œ Availability
โœ… Open for short-term contracts or one-shot QA passes
โค๏ธ Always happy to work with passionate indie teams

๐Ÿ”— More info & contact: Bugket

Letโ€™s make your game launch-ready.
DM me here or drop us a line — and letโ€™s test something great! ๐Ÿš€


Cheers,
Kevin | Bugket QA ๐Ÿ›

Hi my name is John Nikulla and Iโ€™m currently building my QA portfolio and would be excited to join your team.

Iโ€™ve participated in EAโ€™s playtests for titles like Immortals of Aveum, Skate, and the upcoming Battlefield. Iโ€™ve learned how to report bugs clearly and give useful feedback on gameplay balance and design. I also study level design, which gives me a strong eye for player experience, navigation, and flow. Those are the skills I bring anytime Iโ€™m testing a game. 

Iโ€™d love to get involved with short-term projects or QA passes and grow as a tester while Iโ€™m on your team. Let me know if thereโ€™s an opportunity to help. Iโ€™m really passionate when it comes to making amazing games and I would be thrilled to join the team. 

Best regards,

John Nikulla

LinkedIn https://www.linkedin.com/in/john-nikulla-331189266?utm_source=share&utm_campaign...