Hello everyone! ๐
Iโm the founder of Bugket, a QA testing initiative built for PC games. If you're prepping for a big milestone — demo, beta, release, or festival submission — Iโd love to help you break your game before players do.
Testing isnโt just a final step — itโs a key milestone that ensures your vision reaches players just the way you intended. We offer clear, honest, and structured QA, built specifically for solo devs and small indie teams.
๐ง Our testers have several years of experience in game QA, with a sharp eye for gameplay, UX, and polish. We know where to look, what to break, and how to report what truly matters.
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What we offer:
๐ง Functional & exploratory testing — main path, edge cases, weird interactions
๐ Actionable bug reports — repro steps, severity tags, screenshots/videos
๐ฎ Gameplay & UX feedback — from a player-first perspective
๐ป Windows-focused QA — tested across multiple setups
๐ Clear QA reports — always know exactly where your build stands
๐ฐ Pricing
Weโre just getting started — which means pricing is accessible and indie-friendly.
We charge a flat rate per build, based on size and scope — no hidden fees, no fluff.
Perfect for early builds, jam games, or short-term polish.
No commitment — just reach out, and weโll figure out what fits best for your game.
๐ Availability
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Open for short-term contracts or one-shot QA passes
โค๏ธ Always happy to work with passionate indie teams
๐ More info & contact: Bugket
Letโs make your game launch-ready.
DM me here or drop us a line — and letโs test something great! ๐
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Cheers,
Kevin | Bugket QA ๐