Hello everyone! ๐
I'm the founder of Bugket, a QA testing initiative built for PC games. If you're looking to polish your build before a big milestone (demo, beta, release, or festival submission), Iโd love to help you break it — so your players donโt have to.
Testing isnโt just a final step — itโs a crucial milestone that helps your vision reach players the way you intended. We bring you clean, structured, and honest QA, tailored for solo devs and small teams.
๐ง Our testers have several years of experience in game QA, with a sharp eye for gameplay, UX, and the kind of polish players expect. We know where to look, what to break, and how to clearly report what matters.
โ What we offer:
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๐ง Functional & exploratory testing — main path, edge cases, weird interactions
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๐ Actionable bug reports — repro steps, severity tags, screenshots/videos
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๐ฎ Gameplay & UX feedback — from a player-first perspective
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๐ป Windows-specific QA — across multiple setups
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๐ Readable QA reports — always know where your game stands
๐ฐ Pricing
Weโre just getting started — which means our pricing is very accessible right now.
We charge a flat rate per build, depending on size/scope, with no hidden fees.
Perfect for indie budgets, jam projects, and early builds.
No commitment — just reach out, and weโll chat about what fits your game best.
๐ Availability
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Available now for short-term contracts or one-shot QA passes
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Always happy to collaborate with passionate indie teams
๐ More info & contact: Bugket
Letโs make your game launch-ready.
DM me here or contact us through our site — and letโs test something great! ๐
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Cheers,
Kevin | Bugket QA ๐